On Thu, 28 May 2020 at 16:14, Rebecca via agora-discussion <agora-discussion@agoranomic.org> wrote: > On Fri, May 29, 2020 at 2:11 AM Alex Smith via agora-discussion < > agora-discussion@agoranomic.org> wrote: > > > > On Thursday, 28 May 2020, 17:03:57 GMT+1, James Cook via > > agora-discussion <agora-discussion@agoranomic.org> wrote: > > > > In fact, it may be a good idea to have two separate tiers of crimes > > anyway: > > > > small infractions that earn you some blots, and serious ones that come > > with a > > > > punishment you can't pay off. I think that'd reconcile the ideas of > > "justice as > > > > a game mechanic" and "justice as a way to deal with bad faith > > actors/actions." > > > > > > If some justice is intended to be a game mechanic, I'd prefer the > > > crimes related to those to not be described as rule violations (SHALL > > > NOT, etc). > > > It doesn't really sound fun to me for the written rules of a game to > > > deliberately not be an accurate description of the expected boundaries > > > of gameplay. > > > > I fully agree with this. It's fine to have actions where "you're allowed > > to do this > > but there will be consequences", and it's fine to have illegal actions, > > but please > > don't mix the two. > > > > -- > > ais523 > > > > isn't law in real life exactly this though? there are plenty of things like > littering that people often do (and attract relatively small consequences) > that are just as illegal under law as, say, murder. > -- > From R. Lee
There are a couple of differences in my mind. First, I never really agreed to my local laws. Second, at least for some games, the rules are the whole point. I wouldn't find a game of chess very fun if my opponent were trying to move pieces while I wasn't looking. It's not what I signed up for. I feel this way about Agora too. Admittedly I feel it less strongly in Agora than in chess, maybe because Agora's rules are much more vague and complicated. Still, if this is a game, it seems like the world "rules" should be used for the ground rules, i.e. the basic underlying structure people are expected to follow. - Falsifian