> All I was trying to say that emulating of 1GHz of any non native code > at the instruction level will be slow on a 2Ghz host. I'd bet if you > tried to run a PacMan 8-bit CPU at 1GHz, it wouldn't emulate at full > speed or even come close.
8-bit or not is not directly related to possible emulation speed. And this is just type of architecture which is not the only factor that influences the whole process (and yes, you can run 8-bit pacman full speed on far slower devices - i.e. Spectrum emulator on Palm phone (which is 300MHz). I believe in case of Android the bottlenecks is not just different architecture but also a GPU support (or lack of h/w support of such) which hits performance badly. In general I believe it would help if Google could just spend a few bucks and simply hire bunch of folks from "emulators scene". -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en