No my apps uses really simple primitives. On 16 Gen, 13:30, sparky <spar...@google.com> wrote: > Does your application use any of the canvas functions known not to be > hardware-accelerated? This blog article lists them, along with some best > practices for Android 2D hardware acceleration. > > http://android-developers.blogspot.com/2011/03/android-30-hardware-ac...
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