I donot think so I have 10K install base but still with admob I am getting
arround $2/day.. it should be $10 /day. Can any one suggest me what should I
do to raise the revenue.


On Wed, Mar 31, 2010 at 12:09 PM, Wayne Wenthin <wa...@fuligin.com> wrote:

> With a 60K install base I could see $150 a day.   My figures reflect my
> measly install base of less than 3K.
>
> On the whole tax aspect I guess I never considered that my time and effort
> as well as the cost of anything related to the production of the app could
> be written off.    Of course I leave the taxes to my wife who's more capable
> in that regard.   It will make for a fun tax time next year that is for
> sure.
>
> Wayne
>
>
> On Wed, Mar 31, 2010 at 11:36 AM, Warren <warrenba...@gmail.com> wrote:
>
>> Just for clarification, did you really intend to type $150, or did you
>> mean $1.50? If you really meant $150, great! But since other people
>> report incomes in the single-digit dollar range, I thought perhaps it
>> was a typo. Either way, it would be good to know.
>>
>>
>> On Mar 31, 1:10 pm, Streets Of Boston <flyingdutc...@gmail.com> wrote:
>> > It is income, so you ought to report it to the IRS. The fact Google
>> > doesn't send your income-details to the IRS (and it doesn't send you a
>> > 1099), doesn't mean it's exempt from taxes... we can wish, though. And
>> > who knows, the IRS may be able to figure it out when you get an audit.
>> > And i think there's a $600 minimum limit before you need to report it.
>> >
>> > However, i think that for most of us, this is just a hobby. This means
>> > that you can directly deduct expenses (e.g. computer, phone, etc).
>> > However, for hobby-income, you can't deduct more than your income on
>> > your hobby (e.g. for a photography hobby: deduct all of the costs of
>> > your expensive DSLR and your nice lenses and selling just one picture,
>> > that's not possible)
>> >
>> > BTW, i'm not a tax-man :)
>> >
>> > On Mar 31, 12:18 pm, Kevin Duffey <andjar...@gmail.com> wrote:
>> >
>> > > Wayne et all,...
>> >
>> > > read more »
>> >
>> > > I agree.. it would look strange that they are giving that much money
>> in
>> > > transactions to individuals, but where do we find out about this? Some
>> of
>> > > you are selling apps... what are you doing to deal with income taxes?
>> When
>> > > you signed up to publish your app, were you required to give some sort
>> of
>> > > business tax id, or your social and some other info so that they know
>> who
>> > > you are and can send info to IRS? Where is the info that explains
>> this? I
>> > > want to be legit, but hey, if there is no process I don't mind not
>> losing
>> > > half of that 70% to the IRS. :D I already pay way too much in taxes.
>> >
>> > > On Wed, Mar 31, 2010 at 7:42 AM, Wayne Wenthin <wa...@fuligin.com>
>> wrote:
>> > > > I include both Jars and query my server on which ads to show.  I
>> default to
>> > > > Admob = false.  This way if my query fails I get Mobclix.   The key
>> is to
>> > > > place both ads in the same location and use the enabled and visible
>> methods.
>> >
>> > > > As for the accounting I'm sure they have to show who they are
>> transferring
>> > > > the cash to.  I don't think the IRS would let them use any blatant
>> methods
>> > > > that look like money laundering.    I'm not an accountant but I do
>> run my
>> > > > own business's  and that method of accounting would trigger an audit
>> really
>> > > > quick for a company the size of google.
>> >
>> > > > On Wed, Mar 31, 2010 at 2:35 AM, Abdul Mateen <abmat...@gmail.com>
>> wrote:
>> >
>> > > >> I think I should also do this, i.e switch from Admob ---> QW or
>> Mobclix.
>> > > >> If even I made 50 per day it would be enough...but yes how to force
>> user to
>> > > >> update ? I have more than 10k active installs.
>> >
>> > > >> On Wed, Mar 31, 2010 at 11:32 AM, Dan Sherman <impact...@gmail.com
>> >wrote:
>> >
>> > > >>> I would imagine their tax lines look something like this:
>> >
>> > > >>> Client --> Google :: $1.00
>> > > >>> Google --> Developer :: $0.70
>> >
>> > > >>> Google's taxable income: $0.30
>> >
>> > > >>> Note that they don't explicitly tell the government "We paid XXX
>> to
>> > > >>> developer Y", they just note that the money left their hands, and
>> that they
>> > > >>> shouldn't be taxed on it.  Essentially, its your responsibility to
>> mention
>> > > >>> that you received the money.  If they wanted to track that cash,
>> should be
>> > > >>> very easy to see :)
>> >
>> > > >>> - Dan
>> >
>> > > >>> On Wed, Mar 31, 2010 at 12:16 AM, Kevin Duffey <
>> andjar...@gmail.com>wrote:
>> >
>> > > >>>> I would think the same thing. Maybe it's the google market that
>> doesn't
>> > > >>>> report it? I had asked about this some time ago, for those
>> selling apps and
>> > > >>>> making their 70%, at tax time do they get some 1099 or something,
>> and
>> > > >>>> several said no. So I am unclear as to how the market handles
>> taxes... as
>> > > >>>> well, if you do micro transactions in your app, where you charge
>> $1 for some
>> > > >>>> virtual item, using paypal/google, who take a cut, how is that
>> handled? Does
>> > > >>>> google/paypal send in info on how much was paid to you.. that is
>> not clear
>> > > >>>> to me at all.
>> >
>> > > >>>> On Tue, Mar 30, 2010 at 11:06 PM, Dan Sherman <
>> impact...@gmail.com>wrote:
>> >
>> > > >>>>> I would very seriously suspect that they report it.  I remember
>> having
>> > > >>>>> to give a social-security/tax-id to Adsense when signing up.
>>  And just
>> > > >>>>> thinking through their tax predicament (bringing in tons of
>> money, and
>> > > >>>>> seeing a lot of it go straight back out), they're going to need
>> to keep
>> > > >>>>> records, and report as to where that money went out to.  Mostly
>> so they
>> > > >>>>> don't have to pay taxes on it (was your profits, not theirs).
>> >
>> > > >>>>> - Dan
>> >
>> > > >>>>> On Tue, Mar 30, 2010 at 10:54 PM, Kevin Duffey <
>> andjar...@gmail.com>wrote:
>> >
>> > > >>>>>> Well, yes, you *should* report it.. but if google and admob and
>> so
>> > > >>>>>> forth don't report anything to the IRS, then it's basically on
>> good faith.
>> > > >>>>>> There isn't presently any way for them to track how much you
>> make. I would
>> > > >>>>>> imagine eventually something will come into play.
>> >
>> > > >>>>>> On Tue, Mar 30, 2010 at 7:00 PM, Wayne Wenthin <
>> wa...@fuligin.com>wrote:
>> >
>> > > >>>>>>> I'll chime in on this.  I have switched from admob to mobclix
>> > > >>>>>>> recently.  (actually I can control which one I use base on a
>> network check)
>> > > >>>>>>> I have noticed my CTR jump from around 2-3 a day to around 7.
>>  This makes me
>> > > >>>>>>> more inclined to hang with them.  But I only changed after I
>> watch admob
>> > > >>>>>>> drop from around 7 a day to 1-2.  Now 150 a day is my new goal
>> ;-)  But I
>> > > >>>>>>> figure if I can bring in 100 a month or so it's still better
>> than nothing.
>> >
>> > > >>>>>>> As for the IRS thing this is all income and it will need to be
>> > > >>>>>>> reported in some way.
>> >
>> > > >>>>>>> On Tue, Mar 30, 2010 at 12:36 PM, Abdul Mateen <
>> abmat...@gmail.com>wrote:
>> >
>> > > >>>>>>>> Yes Really Moto $150/day is a damn good income from Ads, I am
>> only
>> > > >>>>>>>> making $1-$2/day , and I am using Admob + Greystripe..
>> >
>> > > >>>>>>>> On Wed, Mar 31, 2010 at 12:31 AM, Kevin Duffey <
>> andjar...@gmail.com
>> > > >>>>>>>> > wrote:
>> >
>> > > >>>>>>>>> I am interested in this as well. First, Moto.. $150 a day?
>> Holy
>> > > >>>>>>>>> crap! I'd love to have that much 7 days a week coming in.
>> That would
>> > > >>>>>>>>> supplement my income nicely. :) Second, slightly off topic,
>> but directly
>> > > >>>>>>>>> related to revenue.. with that much coming in, or say even
>> more if you had
>> > > >>>>>>>>> like $1000 a day coming in, what do you do about income
>> taxes? I was told by
>> > > >>>>>>>>> some that google doesn't send any money making info to IRS..
>> so essentially
>> > > >>>>>>>>> there is no way for IRS or any tax/government to track how
>> much you make. I
>> > > >>>>>>>>> am probably a long ways off from earning $1 a day.. but I am
>> curious how you
>> > > >>>>>>>>> handle this issue. Is it on faith that you pay taxes... and
>> mind you, you
>> > > >>>>>>>>> can shoot a private email if this is something that you
>> wouldn't want to
>> > > >>>>>>>>> make public. :) I am not trying to cheat the IRS out of
>> money by any means..
>> > > >>>>>>>>> I would rather be legit... but am interested in how this is
>> done. Living in
>> > > >>>>>>>>> California I already lose half my paycheck to taxes between
>> state and
>> > > >>>>>>>>> federal.
>> >
>> > > >>>>>>>>> The ads that are done in games, don't they have to be
>> clicked on to
>> > > >>>>>>>>> earn money? You said you have 60,000 users, do a lot of them
>> click the ads
>> > > >>>>>>>>> while playing a game? Or even in a splash screen or
>> game-over screen? Or do
>> > > >>>>>>>>> you earn money just by showing the ad? I would hope both..
>> clicks == more
>> > > >>>>>>>>> money, showing == very little. But if you get nothing from
>> displaying the
>> > > >>>>>>>>> ad.. that seems ridiculous... because you are advertising
>> for that ad.. the
>> > > >>>>>>>>> user is seeing that ad.. even if they don't click it, it may
>> trigger them
>> > > >>>>>>>>> later to look it up, etc. If you do make some money off of
>> each ad
>> > > >>>>>>>>> displayed... how does it work? I mean, you could write a
>> robot app that made
>> > > >>>>>>>>> it seem like 10's of 1000's of people were at least seeing
>> the ad. There
>> > > >>>>>>>>> must be some way that admob and others avoid "cheating" and
>> losing money.
>> >
>> > > >>>>>>>>> Lastly, I thought things like admob required an ad all the
>> time?
>> > > >>>>>>>>> You can control when/where you display it? I thought admob
>> was a small
>> > > >>>>>>>>> banner ad at the bottom of the screen all the time.. and
>> it's sdk/api
>> > > >>>>>>>>> controlled how often an ad was displayed? What level of
>> control do you have
>> > > >>>>>>>>> over say.. putting ads during game play, or just on the
>> splash screen and
>> > > >>>>>>>>> end-game/high score screens? As well, how targeted are the
>> ads? Do you send
>> > > >>>>>>>>> data to admob about the user playing the game that helps
>> them target ads?
>> >
>> > > >>>>>>>>> Thanks.
>> >
>> > > >>>>>>>>> On Tue, Mar 30, 2010 at 6:50 AM, Ahmed majaat <
>> amaj...@gmail.com>wrote:
>> >
>> > > >>>>>>>>>> try this,
>> > > >>>>>>>>>>http://www.aditic.com/demo, it may helps you to improve
>> your CTR
>> > > >>>>>>>>>> and
>> > > >>>>>>>>>> Revenue.
>> >
>> > > >>>>>>>>>> They have more ad formats, splashscreen, interstial, 2/3
>> banner,
>> > > >>>>>>>>>> strech banner and more for Android.
>> >
>> > > >>>>>>>>>> Just for your information I used intro/splashscreen Banner
>> and
>> > > >>>>>>>>>> retractable banner, my CTR is around 0.67.
>> >
>> > > >>>>>>>>>> Ahmed,
>> >
>> > > >>>>>>>>>> On Mar 16, 2:22 am, Wayne Wenthin <wa...@fuligin.com>
>> wrote:
>> > > >>>>>>>>>> > There is AdWhirl that will allow you to serve up from
>> different
>> > > >>>>>>>>>> providers.
>> > > >>>>>>>>>> > I have not tried it yet but since I have both admob,
>> which was
>> > > >>>>>>>>>> doing very
>> > > >>>>>>>>>> > well for me, and Mobclix I may try to do them both.  I
>> found it
>> > > >>>>>>>>>> interesting
>> > > >>>>>>>>>> > that while keeping the ad rotation interval the same
>> between the
>> > > >>>>>>>>>> two I was
>> > > >>>>>>>>>> > serving around 30K impression with mobclix and about 17K
>> with
>> > > >>>>>>>>>> admob.
>> > > >>>>>>>>>> > My CTR on admob was significantly higher.  Now that I
>> switched
>> > > >>>>>>>>>> back to admob
>> > > >>>>>>>>>> > I found a "glitch" that I had not noticed before and
>> wonder if
>> > > >>>>>>>>>> my mobclix
>> > > >>>>>>>>>> > CTR could have been better.    Its actually encouraging
>> to know
>> > > >>>>>>>>>> that at
>> > > >>>>>>>>>> > least some money is being made out there.   I racked up
>> 48 bucks
>> > > >>>>>>>>>> for the
>> > > >>>>>>>>>> > last week in january and have about twice as many users
>> now so
>> >
>> > ...
>> >
>> > read more »
>>
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>
>
>
> --
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> that teaches me I don't know everything.
>
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