I wasn't talking talking about what you or consumers like in terms of genre, I was talking about quality. Plain, simple quality.
I don't like sudoku (I actually hate it) but I can easily tell which developer took more than 2 minutes to create the graphics, or who has decent preferences screen, or which one is far more polished. I hope you get the point now. Sorry if I offended you Felipe, but you should be prepared to get even worse feedback than mine. Ivan Soto Fernandez Web Developer http://ivansotof.com On Wed, Apr 1, 2009 at 12:39 PM, Stoyan Damov <[email protected]>wrote: > > Ivan, > > Beauty is in the eye of the beholder. > For example, for me, all sudoku games are crap, because I don't like > playing sudoku. > I don't like playing strategy games either, so any game in this > category will be by your definition overpriced, and not worth paying. > I love playing Duke Nukem, Quake and Unreal and my wife thinks they're > all crap. She loves games with bubbles, jewels, and the like. I don't > like them at all. > At this moment, you've probably realized that it doesn't matter what > you think is good/worth or bad/pricey/not worth. > > Like Felipe said, the Market will sort this out by itself, so stop > pushing Felipe, it's insulting. > If I were him I'd cut you to pieces. > > Cheers > > On Wed, Apr 1, 2009 at 8:55 PM, Ivan Soto <[email protected]> wrote: > > I know how it is, I was just pointing out that "us" developers must have > > some sort of self quality control when releasing applications since > Google > > is not offering a decent way to show features on the market (no > screenshots, > > short description). > > > > With overpriced applications (or applications that simply are not worth > > paying) you are just making end users not trust the market. > > > > > > Ivan Soto Fernandez > > Web Developer > > http://ivansotof.com > > > > > > On Wed, Apr 1, 2009 at 11:26 AM, Felipe (Noa Technologies) > > <[email protected]> wrote: > >> > >> Ivan, > >> > >> Is really hit or miss. Your either like it or don't like. That is the > >> price of an open market. If you want to control the quality of the > >> apps in the market then you have to have a close market like what the > >> phone operators have had until now. Seriously speaking I don't > >> understand what is the issue here. Natural market forces will decide > >> who are the winners and who are the loosers. The loosers will fall > >> into oblivion while the winners will rise to the top. That is the way > >> it has been, it is and will always be in an open market. There will > >> always be crap applications in an open market. Even if an application > >> or product is great there will still be people that think that the > >> application sucks. One example is the iPhone, there are a lot of > >> people that hate it and think that it is an inferior product, and yet > >> the market has decided to pick it as the winner. > >> > >> My point is that it is pointless to complain about bad quality apps in > >> the market since they will most likely never succeed (if enough people > >> also think that the app is bad). > >> > >> On Apr 1, 12:50 pm, Ivan Soto <[email protected]> wrote: > >> > That's true, but I still see this kind of applications to be hurting > the > >> > market. I've seen a lot of applications released as paid applications > >> > hoping > >> > to just get a few sales. > >> > > >> > Ivan Soto Fernandez > >> > Web Developerhttp://ivansotof.com > >> > > >> > On Wed, Apr 1, 2009 at 8:55 AM, Felipe (Noa Technologies) < > >> > > >> > > >> > > >> > [email protected]> wrote: > >> > > >> > > You are entitled to your opinion. The thing that I really disagree > is > >> > > the part that you say that it is a ripoff. People can return it if > >> > > they don't like it so I don't see how I'm ripping people off. > >> > > >> > > On Apr 1, 10:46 am, Ivan Soto <[email protected]> wrote: > >> > > > Sorry to say this, but your game is the kind of applications that > is > >> > > hurting > >> > > > the market. I haven't even tried it but from just reading your > >> > > > comments I > >> > > > can see that the game wasn't tested enough, the icon doesn't have > >> > > > enough > >> > > > love, and your last comment > >> > > >> > > > "This is the first attempt so > >> > > > things can only get better from here. Well, time to start working > on > >> > > > the next game." > >> > > >> > > > Again, I don't have to see the game to realize that $5 is a > ripoff. > >> > > >> > > > Ivan Soto Fernandez > >> > > > Web Developerhttp://ivansotof.com > >> > > >> > > > On Wed, Apr 1, 2009 at 8:30 AM, Felipe (Noa Technologies) < > >> > > >> > > > [email protected]> wrote: > >> > > >> > > > > I'll double check my information to make sure that I'm not > >> > > > > including > >> > > > > my phone number. > >> > > > > Thank you. > >> > > > > On Apr 1, 10:24 am, Streets Of Boston <[email protected]> > >> > > > > wrote: > >> > > > > > Only your web-site, e-mail address and phone-number can show > up. > >> > > > > > But only if you explicitly provide this info in your app's > >> > > > > > publish- > >> > > > > > site (http://market.android.com/publish/Home, click on your > app > >> > > > > > and > >> > > > > > check your 'Contact Info' section). > >> > > >> > > > > > On Apr 1, 2:05 am, "Felipe (Noa Technologies)" > >> > > > > > <[email protected] > >> > > >> > > > > > wrote: > >> > > >> > > > > > > Hello All, > >> > > >> > > > > > > I checked cyrket and cannot see any of my personal > information > >> > > there > >> > > > > > > which is good. > >> > > > > > > Does the personal mail address of developers show up in the > >> > > > > > > android > >> > > > > > > market? If so, does anybody know how to prevent that? > >> > > >> > > > > > > On Mar 31, 4:30 pm, "Felipe (Noa Technologies)" < > >> > > [email protected]> > >> > > > > > > wrote: > >> > > >> > > > > > > > I can run it in my own developer phone. I had not tested > it > >> > > > > > > > on a > >> > > G1. > >> > > >> > > > > > > > On Mar 31, 4:27 pm, Streets Of Boston > >> > > > > > > > <[email protected]> > >> > > > > wrote: > >> > > >> > > > > > > > > What do you mean by > >> > > > > > > > > "I assume she was able to get it running. That is the > >> > > > > > > > > thing > >> > > that > >> > > > > I > >> > > > > > > > > was worried the most" ? > >> > > >> > > > > > > > > You don't know if your app can be started/ran by > >> > > > > > > > > customers? > >> > > >> > > > > > > > > On Mar 31, 4:21 pm, "Felipe (Noa Technologies)" < > >> > > > > [email protected]> > >> > > > > > > > > wrote: > >> > > >> > > > > > > > > > Thanks. I can see Melisa's comment. Ho well. She can > >> > > > > > > > > > always > >> > > > > return it. > >> > > >> > > > > > > > > > On Mar 31, 4:18 pm, Peli <[email protected]> > >> > > > > > > > > > wrote: > >> > > >> > > > > > > > > > > It seems to appear here: > >> > > > > >> > > > > > > http://www.cyrket.com/package/com.noatechnologies.android.polybreaker3d > >> > > >> > > > > > > > > > > Peli > >> > > >> > > > > > > > > > > On Mar 31, 10:01 pm, "Felipe (Noa Technologies)" > >> > > >> > > > > > > > > > > <[email protected]> wrote: > >> > > > > > > > > > > > Hello, > >> > > >> > > > > > > > > > > > I've just published a paid game called > PolyBreaker3D > >> > > about an > >> > > > > hour > >> > > > > > > > > > > > ago. Unfortunately because I have a developer > phone > >> > > > > > > > > > > > and > >> > > > > because I > >> > > > > > > > > > > > decided to protect it I cannot verify whether it > can > >> > > > > > > > > > > > bee > >> > > seen > >> > > > > in the > >> > > > > > > > > > > > market. Does anybody know what is the turnaround > for > >> > > this. > >> > > > > Can > >> > > > > > > > > > > > somebody with a G1 do a quick check to see if my > >> > > > > > > > > > > > game > >> > > shows > >> > > > > up in the > >> > > > > > > > > > > > market? > >> > > >> > > > > > > > > > > > Thanks a lot! > >> > > >> > > > > > > > > > > > Felipe- Hide quoted text - > >> > > >> > > > > > > > > > > - Show quoted text -- Hide quoted text - > >> > > >> > > > > > > > > > - Show quoted text -- Hide quoted text - > >> > > >> > > > > > > > > - Show quoted text -- Hide quoted text - > >> > > >> > > > > > > > - Show quoted text -- Hide quoted text - > >> > > >> > > > > > > - Show quoted text -- Hide quoted text - > >> > > >> > > > > > - Show quoted text -- Hide quoted text - > >> > > >> > > > - Show quoted text -- Hide quoted text - > >> > > >> > - Show quoted text - > >> > > > > > > > > > > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. 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