You are entitled to your opinion. The thing that I really disagree is
the part that you say that it is a ripoff. People can return it if
they don't like it so I don't see how I'm ripping people off.

On Apr 1, 10:46 am, Ivan Soto <[email protected]> wrote:
> Sorry to say this, but your game is the kind of applications that is hurting
> the market. I haven't even tried it but from just reading your comments I
> can see that the game wasn't tested enough, the icon doesn't have enough
> love, and your last comment
>
> "This is the first attempt so
> things can only get better from here. Well, time to start working on
> the next game."
>
> Again, I don't have to see the game to realize that $5 is a ripoff.
>
> Ivan Soto Fernandez
> Web Developerhttp://ivansotof.com
>
> On Wed, Apr 1, 2009 at 8:30 AM, Felipe (Noa Technologies) <
>
>
>
> [email protected]> wrote:
>
> > I'll double check my information to make sure that I'm not including
> > my phone number.
> > Thank you.
> > On Apr 1, 10:24 am, Streets Of Boston <[email protected]> wrote:
> > > Only your web-site, e-mail address and phone-number can show up.
> > > But only if you explicitly provide this info in your app's publish-
> > > site (http://market.android.com/publish/Home, click on your app and
> > > check your 'Contact Info' section).
>
> > > On Apr 1, 2:05 am, "Felipe (Noa Technologies)" <[email protected]>
> > > wrote:
>
> > > > Hello All,
>
> > > > I checked cyrket and cannot see any of my personal information there
> > > > which is good.
> > > > Does the personal mail address of developers show up in the android
> > > > market? If so, does anybody know how to prevent that?
>
> > > > On Mar 31, 4:30 pm, "Felipe (Noa Technologies)" <[email protected]>
> > > > wrote:
>
> > > > > I can run it in my own developer phone. I had not tested it on a G1.
>
> > > > > On Mar 31, 4:27 pm, Streets Of Boston <[email protected]>
> > wrote:
>
> > > > > > What do you mean by
> > > > > >   "I assume she was able to get it running. That is the thing that
> > I
> > > > > > was worried the most" ?
>
> > > > > > You don't know if your app can be started/ran by customers?
>
> > > > > > On Mar 31, 4:21 pm, "Felipe (Noa Technologies)" <
> > [email protected]>
> > > > > > wrote:
>
> > > > > > > Thanks. I can see Melisa's comment. Ho well. She can always
> > return it.
>
> > > > > > > On Mar 31, 4:18 pm, Peli <[email protected]> wrote:
>
> > > > > > > > It seems to appear here:
> >http://www.cyrket.com/package/com.noatechnologies.android.polybreaker3d
>
> > > > > > > > Peli
>
> > > > > > > > On Mar 31, 10:01 pm, "Felipe (Noa Technologies)"
>
> > > > > > > > <[email protected]> wrote:
> > > > > > > > > Hello,
>
> > > > > > > > > I've just published a paid game called PolyBreaker3D about an
> > hour
> > > > > > > > > ago. Unfortunately because I have a developer phone and
> > because I
> > > > > > > > > decided to protect it I cannot verify whether it can bee seen
> > in the
> > > > > > > > > market. Does anybody know what is the turnaround for this.
> > Can
> > > > > > > > > somebody with a G1 do a quick check to see if my game shows
> > up in the
> > > > > > > > > market?
>
> > > > > > > > > Thanks a lot!
>
> > > > > > > > > Felipe- Hide quoted text -
>
> > > > > > > > - Show quoted text -- Hide quoted text -
>
> > > > > > > - Show quoted text -- Hide quoted text -
>
> > > > > > - Show quoted text -- Hide quoted text -
>
> > > > > - Show quoted text -- Hide quoted text -
>
> > > > - Show quoted text -- Hide quoted text -
>
> > > - Show quoted text -- Hide quoted text -
>
> - Show quoted text -
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