Re: Eurofly Enhanced Mod

I had no idea that the mailing list wasn't for bug reports. Thanks for letting us know that. The few times I did email the developer directly, I didn't get a response. What I did get was impolite-sounding requests to quickly edit a bunch of google-translated stuff, because I offered to help with that, but not much in the way of other feedback from the developers. I have some coding experience, though not with Windows, but I'd be willing to learn what's needed to help work on this. It's a great concept, it just needs a better implementation. If we could get real time communication with the developer, it would help greatly with testing. I'll give a sympathetic reading and assume the developer of this game doesn't mean to be impolite and actually does care about the users and beta testers. In the future, could someone either set up an issue tracking system, put the project opensource so people can work on it, or at the very least specify how and where bugs should be reported, so that they don't get lost and so on. I had trouble editing some of the documents I was trying to clean up  the grammar for as I didn't quite understand the google-translated English. It would've been nice to have some contact with the programmers so we could sort out exactly what was meant with the text. This is a great concept and a lovely project and I'd like to support it, but it's hard to support a project fully with lac of communication from its creators. If I knew the expected format of airport and map data, for example, I could look into seeing about how one would go about automating pulling te map and airport data directly from the openstreetmap API's in the user's preferred language. Things like decimal separators, I'd have thought, should be handled by the operating system directly in the locale settings. It seems that there is a lot of code that has been written from scratch that could be better handled by reusing existing libraries, but I'd have to know more about implementation details to comment further. I've got time again to help with this if someone wants to tell me where to send suggestions and how we can go about starting a dialogue with the developers regularly, as I have learned a lot about geography and  found an incentive to do my own aviation research. We could make this into a really realistic sim with just a little bit more cooperation. Thank you for reading this.

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