Re: Earwax
@16
I like the look of this code!!
Can I ask, what is wrong with tile editors? I mean, if I let you chuck a static ambiance at 5, 2 for example, or create a surface that runs from 0, 0 to 18, 2, why is that not a good thing?
Not saying you're wrong BTW, just interested to see why you think having everything in code is better.
Only advantage I can see - and it's a pretty big advantage - is you could do (extending your code):
@town_square.on_enter
def event():
"""Make the town fool jump out in front of you."""
#...
Are there other advantages I'm missing?
I've not exactly got a wealth of level editing knowledge, so I'm interested in and open to all approaches.
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