Hey ConteZero Cube6 mapping explained here:
http://groups.google.com/group/away3d-dev/browse_thread/thread/61120391ff1bffc9/5a25bccaaa22d7c5 the visible property is not currently linked up for faces or objects. will try and rectify asap! linesegment is a tricky one because this is not something that fits easily into the draw routines. we can see what can be done here or future releases of lite cheers Rob On Fri, Sep 25, 2009 at 3:51 PM, ConteZero <[email protected]> wrote: > > I'm trying to port my app to Away3d Lite, but I've found some > problems: > - if I use bitmapmaterial with cube6 the bitmap is not correctly > scaled; it's a bug or I'm doing something wrong? > - in away3d I use "visible" property to toggle objects visibility, > with Away3d Lite it doesn't work > - for speed reasons in Away3d I use > cube.faces[i].visible = false; > to toggle visibility of faces on a Cube primitive; how I can do the > same with Cube6 in away3dlite? > - in my app I use many Linesegment primitives, there is a plan to add > this to Away3d Lite > in the future? > > Cheers > > ConteZero -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
