I've found where is the problem with WireframeMaterial alpha property,
in WireframeMaterial.as the following line

                        _graphicsStroke.fill = new GraphicsSolidFill(_color);

should be changed with

                        _graphicsStroke.fill = new GraphicsSolidFill(_color, 
_alpha);

ConteZero

On Sep 29, 3:02 pm, ConteZero <[email protected]> wrote:
> Thanks for your reply Rob.
> Cube6 mapping works now.
> I've tried to use addChild() and removeChild() to toggle objects
> visibility,
> with some hacks it works, but I don't know if it is correct to use
> this method.
> For cube faces visibility I've not found a working solution.
> I really hope linesegment could be added in future releases, because
> my app cannot
> work without it.
> Now I've a new problem:  WireframeMaterial alpha property doesn't work
> for me.
>
> Cheers
>
> ConteZero
>
> On Sep 28, 1:51 pm, Rob Bateman <[email protected]> wrote:
>
> > Hey ConteZero
>
> > Cube6 mapping explained here:
>
> >http://groups.google.com/group/away3d-dev/browse_thread/thread/611203...
>
> > the visible property is not currently linked up for faces or objects. will
> > try and rectify asap!
>
> > linesegment is a tricky one because this is not something that fits easily
> > into the draw routines. we can see what can be done here or future releases
> > of lite
>
> > cheers
>
> > Rob
>
> > On Fri, Sep 25, 2009 at 3:51 PM, ConteZero <[email protected]> wrote:
>
> > > I'm trying to port my app to Away3d Lite, but I've found some
> > > problems:
> > > - if I use bitmapmaterial with cube6 the bitmap is not correctly
> > > scaled; it's a bug or I'm doing something wrong?
> > > - in away3d I use "visible" property to toggle objects visibility,
> > > with Away3d Lite it doesn't work
> > > - for speed reasons in Away3d I use
> > > cube.faces[i].visible = false;
> > > to toggle visibility of faces on a Cube primitive; how I can do the
> > > same with Cube6 in away3dlite?
> > > - in my app I use many Linesegment primitives, there is a plan to add
> > > this to Away3d Lite
> > > in the future?
>
> > > Cheers
>
> > > ConteZero
>
> > --
> > Rob Bateman
> > Flash Development & Consultancy
>
> > [email protected]

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