just make your meshes in your 3d app, and import, prefab will export them the way they are in the scene. you just need to export once. You also can import one by one and assemble. You can also use awd export in order to reload in prefab for further edits. Reloading the original sources would erase all your previous work...
As about the mapping, you need to do the mapping as explained in previous mail either in prefab or your app. Fabrice On Feb 4, 2010, at 6:05 PM, [email protected] wrote: > The problem is, I haven't been able to make multiple 3D object in > Prefab and have it exported as one AS3 class. When I have more than > one 3b body on the stage and load the AS3 class it doesn't show > anything. Do I have to call each mesh body seperately from the AS3 > class? > > Some example would be good for importing a Prefab scene with more than > one mesh object.
