Hi all,

I'm a bit stuck with some kind of simple issue. I'd like to project a
bitmap texture on a sphere but I need it to be tiled and prjected
orthogonally, not spherically. I tried to use the
TransformBitmapMaterial in order to have already the texture repeat
itself around the sphere but unsuccessfully.

Is there a specific thing to do in order to achieve this cause I can't
find how using the proposed propeties.

Thanks in advance

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