Hi all, I'm a bit stuck with some kind of simple issue. I'd like to project a bitmap texture on a sphere but I need it to be tiled and prjected orthogonally, not spherically. I tried to use the TransformBitmapMaterial in order to have already the texture repeat itself around the sphere but unsuccessfully.
Is there a specific thing to do in order to achieve this cause I can't find how using the proposed propeties. Thanks in advance
