mm yes that might be it :) Let's try .; Thanks a lot Fabrice
On 19 fév, 20:39, Fabrice3D <[email protected]> wrote: > away3d.materials.utils.Projectorcould may be help you. Set after projection > scaleX, scaleY and repeat true on your material. > > Fabrice > > On Feb 19, 2011, at 20:21, goonzy <[email protected]> wrote: > > > Hi all, > > > I'm a bit stuck with some kind of simple issue. I'd like to project a > > bitmap texture on a sphere but I need it to be tiled and prjected > > orthogonally, not spherically. I tried to use the > > TransformBitmapMaterial in order to have already the texture repeat > > itself around the sphere but unsuccessfully. > > > Is there a specific thing to do in order to achieve this cause I can't > > find how using the proposed propeties. > > > Thanks in advance
