mm yes that might be it :)

Let's try .; Thanks a lot Fabrice

On 19 fév, 20:39, Fabrice3D <[email protected]> wrote:
> away3d.materials.utils.Projectorcould may be help you. Set after projection 
> scaleX, scaleY and repeat true on your material.
>
> Fabrice
>
> On Feb 19, 2011, at 20:21, goonzy <[email protected]> wrote:
>
> > Hi all,
>
> > I'm a bit stuck with some kind of simple issue. I'd like to project a
> > bitmap texture on a sphere but I need it to be tiled and prjected
> > orthogonally, not spherically. I tried to use the
> > TransformBitmapMaterial in order to have already the texture repeat
> > itself around the sphere but unsuccessfully.
>
> > Is there a specific thing to do in order to achieve this cause I can't
> > find how using the proposed propeties.
>
> > Thanks in advance

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