Hi All. Question to those who are already experienced with Molehill API. Is
it possible to draw vertices as points without creating triangles.? Like in
OpenGL with GL_POINTS ? I was looking for something like that in the web
.Found one example of dynamics in Wonderful but  each entity there is a
small textured triangle mesh .I guess fragment program can do this kind of
magic but I am still breaking my head on those assembly opt codes.

-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
http://blog.alladvanced.net
Tel:054-4962254
[email protected]
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