Hi All. Question to those who are already experienced with Molehill API. Is it possible to draw vertices as points without creating triangles.? Like in OpenGL with GL_POINTS ? I was looking for something like that in the web .Found one example of dynamics in Wonderful but each entity there is a small textured triangle mesh .I guess fragment program can do this kind of magic but I am still breaking my head on those assembly opt codes.
-- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
