Its not just better framerates, the difference is HUGE
Also there is one big issue in FP10, when dividing by 0 it gives Nan.
I think it should better giv 0 or infinite, because otherwise the
program stops ((

On Mar 15, 11:11 pm, Darcey Lloyd <[email protected]> wrote:
> I've noticed that too.. Got a i7 8 core and gtx570 and my friends pc has
> better frame rates with a gtx8800 using molehill.
>
> On 15 March 2011 20:25, Dave <[email protected]> wrote:
>
>
>
> > I would suggest you report a bug to Adobe, following the instructions
> > here:
>
> >http://labs.adobe.com/wiki/index.php/Flash_Player_Incubator#Reporting...
>
> > -Dave
>
> > On Mar 15, 12:31 pm, Arkadianen <[email protected]> wrote:
> > > I have noticed that on my AMD quadCore processor flash player gives
> > > much bigger performance if 3 cores are off. One single core give 2
> > > times more frames than all 4 cores together.
>
> > > This means that Flash Player is not working good with multi core
> > > processors.
>
> > > This question is related not just to Away, but to all Flash
> > > developers.
> > > Is there a way to make Adobe team to look over this issue?
>
> > > On Mar 15, 12:55 am, Michael Iv <[email protected]> wrote:
>
> > > > Thanks Richard , will have to improvise something...
>
> > > > On Tue, Mar 15, 2011 at 12:48 AM, richardolsson <[email protected]>
> > wrote:
> > > > > No, there are no draw primitives other than triangles, like lines or
> > > > > points. Everything has to be drawn using triangle "meshes" in one way
> > > > > or another.
>
> > > > > Cheers
> > > > > /R
>
> > > > > On Mar 14, 11:08 pm, Michael Iv <[email protected]> wrote:
> > > > > > Hi All. Question to those who are already experienced with Molehill
> > API.
> > > > > Is
> > > > > > it possible to draw vertices as points without creating triangles.?
> > Like
> > > > > in
> > > > > > OpenGL with GL_POINTS ? I was looking for something like that in
> > the web
> > > > > > .Found one example of dynamics in Wonderful but  each entity there
> > is a
> > > > > > small textured triangle mesh .I guess fragment program can do this
> > kind
> > > > > of
> > > > > > magic but I am still breaking my head on those assembly opt codes.
>
> > > > > > --
> > > > > > Michael Ivanov ,Programmer
> > > > > > Neurotech Solutions Ltd.
> > > > > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://
> > blog.alladvanced.net
> > > > > > Tel:054-4962254
> > > > > > [email protected]
> > > > > > [email protected]
>
> > > > --
> > > > Michael Ivanov ,Programmer
> > > > Neurotech Solutions Ltd.
> > > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://
> > blog.alladvanced.net
> > > > Tel:054-4962254
> > > > [email protected]
> > > > [email protected]

Reply via email to