*gtx470 On 15 March 2011 21:11, Darcey Lloyd <[email protected]> wrote:
> I've noticed that too.. Got a i7 8 core and gtx570 and my friends pc has > better frame rates with a gtx8800 using molehill. > > > On 15 March 2011 20:25, Dave <[email protected]> wrote: > >> I would suggest you report a bug to Adobe, following the instructions >> here: >> >> >> http://labs.adobe.com/wiki/index.php/Flash_Player_Incubator#Reporting_a_Bug_to_the_Adobe_Flash_Player_Team >> >> -Dave >> >> On Mar 15, 12:31 pm, Arkadianen <[email protected]> wrote: >> > I have noticed that on my AMD quadCore processor flash player gives >> > much bigger performance if 3 cores are off. One single core give 2 >> > times more frames than all 4 cores together. >> > >> > This means that Flash Player is not working good with multi core >> > processors. >> > >> > This question is related not just to Away, but to all Flash >> > developers. >> > Is there a way to make Adobe team to look over this issue? >> > >> > On Mar 15, 12:55 am, Michael Iv <[email protected]> wrote: >> > >> > >> > >> > >> > >> > >> > >> > > Thanks Richard , will have to improvise something... >> > >> > > On Tue, Mar 15, 2011 at 12:48 AM, richardolsson < >> [email protected]> wrote: >> > > > No, there are no draw primitives other than triangles, like lines or >> > > > points. Everything has to be drawn using triangle "meshes" in one >> way >> > > > or another. >> > >> > > > Cheers >> > > > /R >> > >> > > > On Mar 14, 11:08 pm, Michael Iv <[email protected]> wrote: >> > > > > Hi All. Question to those who are already experienced with >> Molehill API. >> > > > Is >> > > > > it possible to draw vertices as points without creating >> triangles.? Like >> > > > in >> > > > > OpenGL with GL_POINTS ? I was looking for something like that in >> the web >> > > > > .Found one example of dynamics in Wonderful but each entity there >> is a >> > > > > small textured triangle mesh .I guess fragment program can do this >> kind >> > > > of >> > > > > magic but I am still breaking my head on those assembly opt codes. >> > >> > > > > -- >> > > > > Michael Ivanov ,Programmer >> > > > > Neurotech Solutions Ltd. >> > > > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp:// >> blog.alladvanced.net >> > > > > Tel:054-4962254 >> > > > > [email protected] >> > > > > [email protected] >> > >> > > -- >> > > Michael Ivanov ,Programmer >> > > Neurotech Solutions Ltd. >> > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp:// >> blog.alladvanced.net >> > > Tel:054-4962254 >> > > [email protected] >> > > [email protected] >> > >
