No, there are no draw primitives other than triangles, like lines or points. Everything has to be drawn using triangle "meshes" in one way or another.
Cheers /R On Mar 14, 11:08 pm, Michael Iv <[email protected]> wrote: > Hi All. Question to those who are already experienced with Molehill API. Is > it possible to draw vertices as points without creating triangles.? Like in > OpenGL with GL_POINTS ? I was looking for something like that in the web > .Found one example of dynamics in Wonderful but each entity there is a > small textured triangle mesh .I guess fragment program can do this kind of > magic but I am still breaking my head on those assembly opt codes. > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net > Tel:054-4962254 > [email protected] > [email protected]
