I have noticed that on my AMD quadCore processor flash player gives
much bigger performance if 3 cores are off. One single core give 2
times more frames than all 4 cores together.

This means that Flash Player is not working good with multi core
processors.

This question is related not just to Away, but to all Flash
developers.
Is there a way to make Adobe team to look over this issue?


On Mar 15, 12:55 am, Michael Iv <[email protected]> wrote:
> Thanks Richard , will have to improvise something...
>
>
>
>
>
> On Tue, Mar 15, 2011 at 12:48 AM, richardolsson <[email protected]> wrote:
> > No, there are no draw primitives other than triangles, like lines or
> > points. Everything has to be drawn using triangle "meshes" in one way
> > or another.
>
> > Cheers
> > /R
>
> > On Mar 14, 11:08 pm, Michael Iv <[email protected]> wrote:
> > > Hi All. Question to those who are already experienced with Molehill API.
> > Is
> > > it possible to draw vertices as points without creating triangles.? Like
> > in
> > > OpenGL with GL_POINTS ? I was looking for something like that in the web
> > > .Found one example of dynamics in Wonderful but  each entity there is a
> > > small textured triangle mesh .I guess fragment program can do this kind
> > of
> > > magic but I am still breaking my head on those assembly opt codes.
>
> > > --
> > > Michael Ivanov ,Programmer
> > > Neurotech Solutions Ltd.
> > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net
> > > Tel:054-4962254
> > > [email protected]
> > > [email protected]
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net
> Tel:054-4962254
> [email protected]
> [email protected]

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