I have noticed that on my AMD quadCore processor flash player gives much bigger performance if 3 cores are off. One single core give 2 times more frames than all 4 cores together.
This means that Flash Player is not working good with multi core processors. This question is related not just to Away, but to all Flash developers. Is there a way to make Adobe team to look over this issue? On Mar 15, 12:55 am, Michael Iv <[email protected]> wrote: > Thanks Richard , will have to improvise something... > > > > > > On Tue, Mar 15, 2011 at 12:48 AM, richardolsson <[email protected]> wrote: > > No, there are no draw primitives other than triangles, like lines or > > points. Everything has to be drawn using triangle "meshes" in one way > > or another. > > > Cheers > > /R > > > On Mar 14, 11:08 pm, Michael Iv <[email protected]> wrote: > > > Hi All. Question to those who are already experienced with Molehill API. > > Is > > > it possible to draw vertices as points without creating triangles.? Like > > in > > > OpenGL with GL_POINTS ? I was looking for something like that in the web > > > .Found one example of dynamics in Wonderful but each entity there is a > > > small textured triangle mesh .I guess fragment program can do this kind > > of > > > magic but I am still breaking my head on those assembly opt codes. > > > > -- > > > Michael Ivanov ,Programmer > > > Neurotech Solutions Ltd. > > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net > > > Tel:054-4962254 > > > [email protected] > > > [email protected] > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net > Tel:054-4962254 > [email protected] > [email protected]
