Works as a charm Campbell! Thank you very much for this! P.S. I've noticed a small bug. When orbiting or zooming (that is moving) camera using this new Lock, other views aren't updated correctly.
Best regards, Damir On 14 May 2011 20:07, Campbell Barton <ideasma...@gmail.com> wrote: > committed to trunk r36690, > > main issue left open is how to zoom & pan the camera frame when the > camera is locked, or if this is even important to have. > > On Sat, May 14, 2011 at 4:41 PM, Daniel Salazar - 3Developer.com > <zan...@gmail.com> wrote: >> Maybe 1, 3, 7 etc should be excluded.. will give a good test and see >> how this feels :D >> >> Daniel Salazar >> 3Developer.com >> >> >> >> On Sat, May 14, 2011 at 9:50 AM, Damir Prebeg <blend.fact...@gmail.com> >> wrote: >>> Aaaaaaa [blender user screams out of happiness]... >>> >>> Thank you Campbell, this one works without linking problems... and >>> it's almost what I've had in mind. >>> >>> But... one question. Why did you decided to link Num keys with camera >>> alignment? Wouldn't be better and more consistent just to treat Camera >>> View as an User View? >>> I really think that 1,3,7 should be used only for switching to >>> Front/Back, Top/Bottom and Left/Right views. >>> >>> Best regards, >>> >>> Damir >>> >>> On 14 May 2011 09:59, Campbell Barton <ideasma...@gmail.com> wrote: >>>> New patch: >>>> >>>> Now addes support for almost all view operators... >>>> - auto-depth preference now works >>>> - smooth view navigation supports too. >>>> - view selected, all & numpad operator support this. >>>> >>>> Unless some other problems come up I consider this patch basically >>>> finished & >>>> ready for review. >>>> >>>> http://codereview.appspot.com/4516052/ >>>> >>>> @Michael, I was expecting more of these kinds of conflicts which was >>>> originally what put me of writing this, >>>> can you suggest a good way around this? >>>> >>>> On Sat, May 14, 2011 at 6:47 AM, Michael Fox <mfoxd...@gmail.com> wrote: >>>>> My only critique is that i use the mousewheel to zoom in and out of the >>>>> currecnt view to get a better view of the scene through the camera, >>>>> however with this patch and camera locked mousewheel now moves the >>>>> camera, so blender left the camera move in only using ctrl-mmb >>>>> _______________________________________________ >>>>> Bf-committers mailing list >>>>> Bf-committers@blender.org >>>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>>> >>>> >>>> >>>> >>>> -- >>>> - Campbell >>>> _______________________________________________ >>>> Bf-committers mailing list >>>> Bf-committers@blender.org >>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>> >>> _______________________________________________ >>> Bf-committers mailing list >>> Bf-committers@blender.org >>> http://lists.blender.org/mailman/listinfo/bf-committers >>> >> _______________________________________________ >> Bf-committers mailing list >> Bf-committers@blender.org >> http://lists.blender.org/mailman/listinfo/bf-committers >> > > > > -- > - Campbell > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers