Also, the dice don't use the standard numbering (The d6 is numbered 1,
2, 2, 3, 3, 4 or something close to that) so you get more consistent
value from a given gear.  That reduces the luck effect.

On Dec 30, 3:46 pm, Andrew Walters <[email protected]> wrote:
> Its been awhile since I played, but I don't think the luck factor is
> huge. You roll the die every turn, as does everyone, and there are
> enough rolls, as in Settlers, not that they "average out," but that if
> you chose good rolling strategies you did better than those who were
> overly-cautious or overly-optimistic. Its perhaps like Ogre in that.
> You're making a series of bets,
>
> A series of particularly "lucky" rolls that give the win to someone
> who was choosing his gear randomly is pretty unlikely, though he may
> do well for a chunk of the game.
>
> Andrew
>
> On Dec 30, 1:28 pm, Adam Blinkinsop <[email protected]> wrote:
>
> > I'm working on a racing card game myself, and thought I'd pick up one
> > of the classics for ... research purposes.  I know that Formula Dé has
> > dice for randomness, but I was wondering how often it really made the
> > difference.
>
> > For example, I can't stand the new Mario Kart Wii because of the
> > random item aspect that removes almost all skill from the game (blue
> > shell alert).  Can a good player expect to win at Formula Dé, or is it
> > mostly up to the rolls?
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