Shaun wrote:
>I think but don't quote me on this one but just sfx alone are quite cheap.
end quote
I don't think you get my point, Sean my friend. paramount owns the rights
to STAR Trek, lock stock and two smoking barrels, so anyone that is going to
publish a game with the star trek name attached are going to have to fork
over some cash for licensing fees, especially if there is profit of any kind
involved.
Most of these big corporate owned companies like Paramount have lawyers
just sitting around waiting for something to do, and they don't seem to take
copyright infringement lightly.
I know this because I used to do computer effects for television, and I
had many discussions with producers of shows like the X Files going on about
what a pain in the rear end it was for them.
Anyhow, I am mostly curious how one goes about getting licensing, and if
having such a small market makes much of a difference to the cost.
Anything along these lines you can let us budding developers know about,
Thomas?
Thanks much,
Che
[EMAIL PROTECTED]
to leave send a blank Email to: [EMAIL PROTECTED]
You can contact the list owners/moderators by Emailing [EMAIL PROTECTED]
to go nomail send a blank message to: [EMAIL PROTECTED]
change "nomail" to "normal" to resume messages.
Yahoo! Groups Links
<*> To visit your group on the web, go to:
http://groups.yahoo.com/group/blindgamers/
<*> To unsubscribe from this group, send an email to:
[EMAIL PROTECTED]
<*> Your use of Yahoo! Groups is subject to:
http://docs.yahoo.com/info/terms/