Hi, Orin. I'm interested to know why you are so aposed to old games. You flat out said there is no point, but I bet you there is quite a few people on this list that would disagree with that point of view. I'm one of them. You see, I think the diference is our ages. I know you are quite a bit younger than me, and I lived during the 80's at the height of the Atari madness. Having games like Aliens in the Outback, Pacman Talks, Montezuma's Revenge, is for me like going back in time and visiting those games. Games I enjoyed. If you have no personal connection with them, and then you would likely see them as pointless. Let me guess you want us old timers to start cranking out what the young croud of today play like Grand Theft Auto or Mortal Combat IV? Well, truth is I don't have allot of interest in those sorts of titles, and neither do I have the resources and or skills to compete with the major game studios that put out those games. the main reason the huge sellers are as good as they are is the companies have the money to higher the best programmers, money to buy the best graphics, audio, and can afford to have 3 to 10 working on the same project at a time to get it done so quickly.
Orin wrote: > Hmm, yeah, that's true. But why remake classic games for the blind, > there's > no point. > > > ----- Original Message ----- > From: "Charles Rivard" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Sunday, February 26, 2006 9:50 PM > Subject: Re: audyssey: The future of Alchemy's games > > > >I think that the game that Monty is based on was a side scroller, and > >that's > > why Monty is a side scroller. It is supposed to be pretty much like > the > > old > > game for sighted people, but accessible to the blind. If it were more > > like > > Monkey Business, it would not be Montyzuma's Revenge. > > ----- Original Message ----- > > From: "Petr Bláha" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Sent: Sunday, February 26, 2006 7:43 PM > > Subject: Re: audyssey: The future of Alchemy's games > > > > > >> Whether sidescroller or not, that is question. > >> For example Superliam is Sidescroller and it is apsolutely cool, > >> interesting, i played demo for many times, cause i still wanted to be > >> betteer and better. > >> But in case of monty? What a pity it's only sidescroller. Do you > remember > >> aztec temple level in Monkey busyness? It was 3D and if monty had been > >> developed the same way as it, that would be much more impressive > feeling > >> to > >> play it. > >> I don't want to flame someone, thats just my oppinion. > >> ----- Original Message ----- > >> From: "Orin" <[EMAIL PROTECTED]> > >> To: <[email protected]> > >> Sent: Sunday, February 26, 2006 10:27 PM > >> Subject: Re: audyssey: The future of Alchemy's games > >> > >> > >>> Well, what really pist me off is that we had to go through this > crap. We > >>> had > >>> to hear those announcements of "The full version will be out on > <date>, > >>> when > >>> he knew dam well it wasn't coming out, he wanted to release the > demo to > >>> make > >>> us happy and than disappear afterwards. But I guess that's what we > >>> expect > >>> from a guy who needs to go to high school again in regards to > business. > >>> I > >>> swear, if I was a game developer selling games, I'd probably make alot > >>> more > >>> money than he would, not to mention the fact of setting good > prices, not > >>> make a side scroller fiffty dollars. I don't even think the sighted > >>> market > >>> has side scrollers anymore. They have 3d games, which is what we need. > >>> Game > >>> developers say they don't have time? If they have time to build all > >>> these > >>> side scrollers, than they certainly have time to build a proper > true 3D > >>> game > >>> like max was going to be, but the people in the so called community > >>> runed > >>> it, which isn't the case. It was him, parly. I mean, look. James > might > >>> by > >>> lying to us again, or he was, rather, so therefore, that's why he > >>> doesn't > >>> wanna creat games anymore. He fears that if he does create games, he > >>> will > >>> never be trusted. If i remember correctly, after the demo was > released > >>> he > >>> said he'd release the full version, and he nacked the price up to a > >>> wapping > >>> $39.95 and said it was shipping. That was a lye, because if the other > >>> levels > >>> in the game waren't designed yet, how could it be shipping? That just > >>> doesn't make sense to me. > >>> > >>> So, the quote of the day is, "Alchemy game studeos is like a jigsaw > >>> puzzle; > >>> or puzzle, because you don't know what he'll be doing/saying next and > >>> not > >>> really doing said things. > >>> > >>> That's my prospective on the whole subject, I mean, it's great > that Tom > >>> is > >>> taking it over. But that's my subject on Alchemy's Games. I think > if Tom > >>> is > >>> doing raceway etc, he should start making 3d games now, since that was > >>> what > >>> Alchemy was going to do. > >>> > >>> Orin. > >>> > >>> P.S. To making 3D games, it not only takes time, but reading. If you > >>> have > >>> the time to read things about direct X and 3D sound, please don't > waist > >>> time > >>> doing so. I don't mean to get or start a flame war, but I don't > have the > >>> time, or the brain, to develop games, and I'd like to see more 3D. > Okay, > >>> side scrollar is okay but it's pretty much out of standards now. > >>> > >>> > >>> ----- Original Message ----- > >>> From: "brenda green" <[EMAIL PROTECTED]> > >>> To: <[email protected]> > >>> Sent: Sunday, February 26, 2006 8:01 AM > >>> Subject: Re: audyssey: The future of Alchemy's games > >>> > >>> > >>>> Well Tom, all I can say here is it's nice to finally find out what is > >>>> really > >>>> happening with these games. > >>>> > >>>> As for saying "I told you so", I can't say that because I really > didn't > >>>> say > >>>> anything just copied requests for pre-orders and release dates. > What I > >>>> will > >>>> say is instead of spending time flaming me, perhaps those people > should > >>>> have > >>>> spent the time considering the information given in my posts. My > posts > >>>> were > >>>> not opinion and they were not flaming. They simply stated facts > given > >>>> by > >>>> a > >>>> developer. > >>>> > >>>> > >>>> > >>>> to leave send a blank Email to: > [EMAIL PROTECTED] > >>>> You can contact the list owners/moderators by Emailing > >>>> [EMAIL PROTECTED] > >>>> to go nomail send a blank message to: > >>>> [EMAIL PROTECTED] > >>>> change "nomail" to "normal" to resume messages. > >>>> Yahoo! Groups Links > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>> > >>> > >>> > >>> to leave send a blank Email to: > [EMAIL PROTECTED] > >>> You can contact the list owners/moderators by Emailing > >>> [EMAIL PROTECTED] > >>> to go nomail send a blank message to: > [EMAIL PROTECTED] > >>> change "nomail" to "normal" to resume messages. > >>> Yahoo! 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