Apsolutely right. It wants big team. But there is not such group in blind games developement. Only reason is money i thing. Nobody would make game just for thanks from players, when it takes so much time. ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Monday, February 27, 2006 5:10 PM Subject: Re: audyssey: The future of Alchemy's games
> Hi. > Designing a classic game is far more easy to design over all. Games like > Chopper Command, Missile Command, Space Invaders, etc are pretty easy to > design. A developer can design one of those in a matter of months. > Trying to render a copy of Doom III would probably take the dev > years.Especially, being a one-man show. > Some of the RPG games for the XBox and PS would probably take a single > developer 5 years to complete. That is not economical. > > > > > michael feir wrote: >> There's every point. Those games were terrific fun for sighted people. >> They're a part of our collective culture and history now. Having classic >> games will mean that there's one more area where we can share experience >> with sighted people. The point of any game is fun and classic games are >> certainly that. They're also easier by far to translate into sound >> than the >> more complex modern games. The sighted gaming world wouldn't have been >> anything like it currently is if things hadn't built up slowly over time. >> People had time to get used to certain concepts before more were flung at >> them. Classic games will offer blind players a necessary step before they >> tackle more immersive modern remakes or completely original games. >> Michael Feir >> Creator and former Editor of Audyssey Magazine >> 1996-2004 >> E-mail: [EMAIL PROTECTED] >> >> ----- Original Message ----- >> From: "Orin" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Monday, February 27, 2006 6:19 AM >> Subject: Re: audyssey: The future of Alchemy's games >> >> >> Hmm, yeah, that's true. But why remake classic games for the blind, >> there's >> no point. >> >> >> ----- Original Message ----- >> From: "Charles Rivard" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Sunday, February 26, 2006 9:50 PM >> Subject: Re: audyssey: The future of Alchemy's games >> >> >> >I think that the game that Monty is based on was a side scroller, and >> >that's >> > why Monty is a side scroller. It is supposed to be pretty much like >> > the >> > old >> > game for sighted people, but accessible to the blind. If it were more >> > like >> > Monkey Business, it would not be Montyzuma's Revenge. >> > ----- Original Message ----- >> > From: "Petr Bláha" <[EMAIL PROTECTED]> >> > To: <[email protected]> >> > Sent: Sunday, February 26, 2006 7:43 PM >> > Subject: Re: audyssey: The future of Alchemy's games >> > >> > >> >> Whether sidescroller or not, that is question. >> >> For example Superliam is Sidescroller and it is apsolutely cool, >> >> interesting, i played demo for many times, cause i still wanted to be >> >> betteer and better. >> >> But in case of monty? What a pity it's only sidescroller. Do you >> remember >> >> aztec temple level in Monkey busyness? It was 3D and if monty had been >> >> developed the same way as it, that would be much more impressive >> feeling >> >> to >> >> play it. >> >> I don't want to flame someone, thats just my oppinion. >> >> ----- Original Message ----- >> >> From: "Orin" <[EMAIL PROTECTED]> >> >> To: <[email protected]> >> >> Sent: Sunday, February 26, 2006 10:27 PM >> >> Subject: Re: audyssey: The future of Alchemy's games >> >> >> >> >> >>> Well, what really pist me off is that we had to go through this >> crap. We >> >>> had >> >>> to hear those announcements of "The full version will be out on >> <date>, >> >>> when >> >>> he knew dam well it wasn't coming out, he wanted to release the >> demo to >> >>> make >> >>> us happy and than disappear afterwards. But I guess that's what we >> >>> expect >> >>> from a guy who needs to go to high school again in regards to >> business. >> >>> I >> >>> swear, if I was a game developer selling games, I'd probably make >> >>> alot >> >>> more >> >>> money than he would, not to mention the fact of setting good >> prices, not >> >>> make a side scroller fiffty dollars. I don't even think the sighted >> >>> market >> >>> has side scrollers anymore. They have 3d games, which is what we >> >>> need. >> >>> Game >> >>> developers say they don't have time? If they have time to build all >> >>> these >> >>> side scrollers, than they certainly have time to build a proper >> true 3D >> >>> game >> >>> like max was going to be, but the people in the so called community >> >>> runed >> >>> it, which isn't the case. It was him, parly. I mean, look. James >> >>> might >> >>> by >> >>> lying to us again, or he was, rather, so therefore, that's why he >> >>> doesn't >> >>> wanna creat games anymore. He fears that if he does create games, he >> >>> will >> >>> never be trusted. If i remember correctly, after the demo was >> >>> released >> >>> he >> >>> said he'd release the full version, and he nacked the price up to a >> >>> wapping >> >>> $39.95 and said it was shipping. That was a lye, because if the other >> >>> levels >> >>> in the game waren't designed yet, how could it be shipping? That just >> >>> doesn't make sense to me. >> >>> >> >>> So, the quote of the day is, "Alchemy game studeos is like a jigsaw >> >>> puzzle; >> >>> or puzzle, because you don't know what he'll be doing/saying next and >> >>> not >> >>> really doing said things. >> >>> >> >>> That's my prospective on the whole subject, I mean, it's great >> that Tom >> >>> is >> >>> taking it over. But that's my subject on Alchemy's Games. I think >> if Tom >> >>> is >> >>> doing raceway etc, he should start making 3d games now, since that >> >>> was >> >>> what >> >>> Alchemy was going to do. >> >>> >> >>> Orin. >> >>> >> >>> P.S. To making 3D games, it not only takes time, but reading. If you >> >>> have >> >>> the time to read things about direct X and 3D sound, please don't >> waist >> >>> time >> >>> doing so. I don't mean to get or start a flame war, but I don't >> have the >> >>> time, or the brain, to develop games, and I'd like to see more 3D. >> Okay, >> >>> side scrollar is okay but it's pretty much out of standards now. >> >>> >> >>> >> >>> ----- Original Message ----- >> >>> From: "brenda green" <[EMAIL PROTECTED]> >> >>> To: <[email protected]> >> >>> Sent: Sunday, February 26, 2006 8:01 AM >> >>> Subject: Re: audyssey: The future of Alchemy's games >> >>> >> >>> >> >>>> Well Tom, all I can say here is it's nice to finally find out what >> >>>> is >> >>>> really >> >>>> happening with these games. >> >>>> >> >>>> As for saying "I told you so", I can't say that because I really >> didn't >> >>>> say >> >>>> anything just copied requests for pre-orders and release dates. >> What I >> >>>> will >> >>>> say is instead of spending time flaming me, perhaps those people >> should >> >>>> have >> >>>> spent the time considering the information given in my posts. My >> posts >> >>>> were >> >>>> not opinion and they were not flaming. They simply stated facts >> >>>> given >> >>>> by >> >>>> a >> >>>> developer. >> >>>> >> >>>> >> >>>> >> >>>> to leave send a blank Email to: >> [EMAIL PROTECTED] >> >>>> You can contact the list owners/moderators by Emailing >> >>>> [EMAIL PROTECTED] >> >>>> to go nomail send a blank message to: >> >>>> [EMAIL PROTECTED] >> >>>> change "nomail" to "normal" to resume messages. >> >>>> Yahoo! Groups Links >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>> >> >>> >> >>> >> >>> to leave send a blank Email to: >> [EMAIL PROTECTED] >> >>> You can contact the list owners/moderators by Emailing >> >>> [EMAIL PROTECTED] >> >>> to go nomail send a blank message to: >> [EMAIL PROTECTED] >> >>> change "nomail" to "normal" to resume messages. >> >>> Yahoo! Groups Links >> >>> >> >>> >> >>> >> >>> >> >>> >> >>> >> >>> >> >> >> >> >> >> >> >> >> >> to leave send a blank Email to: >> >> [EMAIL PROTECTED] >> >> You can contact the list owners/moderators by Emailing >> >> [EMAIL PROTECTED] >> >> to go nomail send a blank message to: >> [EMAIL PROTECTED] >> >> change "nomail" to "normal" to resume messages. >> >> Yahoo! Groups Links >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> > >> > >> > >> > >> > to leave send a blank Email to: [EMAIL PROTECTED] >> > You can contact the list owners/moderators by Emailing >> > [EMAIL PROTECTED] >> > to go nomail send a blank message to: >> > [EMAIL PROTECTED] >> > change "nomail" to "normal" to resume messages. >> > Yahoo! Groups Links >> > >> > >> > >> > >> > >> > >> > >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> >> >> >> SPONSORED LINKS Visually impaired product Visually impaired Computer >> game >> design schools >> Computer games Computer game magazine Computer game magazine >> subscription >> >> >> -------------------------------------------------------------------------------- >> YAHOO! GROUPS LINKS >> >> a.. Visit your group "blindgamers" on the web. >> >> b.. To unsubscribe from this group, send an email to: >> [EMAIL PROTECTED] >> >> c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of >> Service. >> >> >> -------------------------------------------------------------------------------- >> >> >> >> >> -------------------------------------------------------------------------------- >> >> >> No virus found in this incoming message. >> Checked by AVG Free Edition. >> Version: 7.1.375 / Virus Database: 268.1.0/269 - Release Date: 24/02/2006 >> >> __________________________________________________ >> Do You Yahoo!? >> Tired of spam? Yahoo! Mail has the best spam protection around >> http://mail.yahoo.com >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> >> >> >> SPONSORED LINKS >> Visually impaired product >> <http://groups.yahoo.com/gads?t=ms&k=Visually+impaired+product&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=32D8ViodYCQCHZRAQW_Dcw> >> Visually impaired >> <http://groups.yahoo.com/gads?t=ms&k=Visually+impaired&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=CRPp-U2ltP1KDAoanb0meg> >> Computer game design schools >> <http://groups.yahoo.com/gads?t=ms&k=Computer+game+design+schools&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=rVtw3G6goDjfY_FlbVVOSA> >> >> Computer games >> <http://groups.yahoo.com/gads?t=ms&k=Computer+games&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=TmlTsFNaSS8WT-4Xkf9MkA> >> Computer game magazine >> <http://groups.yahoo.com/gads?t=ms&k=Computer+game+magazine&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=i6e-oum-orl_adJG7d3MGQ> >> Computer game magazine subscription >> <http://groups.yahoo.com/gads?t=ms&k=Computer+game+magazine+subscription&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=EO7SYaf5OUbcYz0e7H1VJQ> >> >> >> >> YAHOO! GROUPS LINKS >> >> * Visit your group "blindgamers >> <http://groups.yahoo.com/group/blindgamers>" on the web. >> >> * To unsubscribe from this group, send an email to: >> [EMAIL PROTECTED] >> >> <mailto:[EMAIL PROTECTED]> >> >> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of >> Service <http://docs.yahoo.com/info/terms/>. >> >> >> > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
