Tom, will you need help testing?
If stfc is going to be delayed, I honestly have nothing to do.
I would really like to test the 2 projects both monti and raceway mainly so I
feel usefull.
At 12:42 a.m. 18/03/2006, you wrote:
>Hi,
>Oh, you will see it and probably sooner than you think. In three days of
>solid work I have written an initial audio class to handle DirectX
>DirectSound, wrote the classes for characters, monsters, players, and
>temples. Classes are what store the values and data for those items by
>the way.
>In adition, I have started in to the menus, and I have the startup menu
>in, and working.
>I am currently working on the information angle of the speech engine
>like speak gold and gems, health and lives, coordinates, direction
>facing, etc... That will likely be in by the end of the day. So I don't
>think this new engine will take all that long to complete. Just depends
>on how long it takes me to do it all, test it, and release an updated demo.
>One of the more complicated aspects I am working on and will slow things
>is my collision detection logic. I need to make sure that it tracks what
>is in front of, below, above, and near the character. I didn't realise
>until I started on this thing how many things it really has to keep
>track of. Sheesh.
>
>
>
>
>
>Gary Whittington wrote:
>> I am sure you will do a good job on it. Another up side is we can expect
>> that there will be no feelings that we may never see anything. Thanks
>> for
>> your honest and letting us know the status of the games.
>>
>> Crash
>
>
>
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