Main problem I'm having with Elm at the moment is creating structured Single 
Page Applications. Responding to signal is fine and easy for games, but if you 
start to have different navigation patterns such as master/detail flow, 
enabling/disabling inputs for certain part of the screen could be a major pain. 
It's not as to say that those applications are a breeze to implement in 
clojurescript (at least for me, I tried pedestal and modern-cljs and I got lost 
halfway through the tutorials), but not having global and centralised event 
management could help in this case.

On Wednesday, 8 January 2014 02:16:28 UTC, Sean Corfield  wrote:
> On Tue, Jan 7, 2014 at 4:49 PM, David Nolen <[email protected]> wrote:
> 
> > I'll be honest that I haven't followed Elm development that closely in the
> 
> > past year. If they've gotten around to that then great! It just wasn't my
> 
> > impression that was the direction they were headed when I saw it presented
> 
> > at Strange Loop 2012.
> 
> 
> 
> Yeah, I think there's been quite a change of heart over the last year or so :)
> 
> 
> 
> Right now there's a lot of work going on around JS interop, embedding,
> 
> and improving the FFI. I think 2014 will be a very interesting year
> 
> for Elm.
> 
> -- 
> 
> Sean A Corfield -- (904) 302-SEAN
> 
> An Architect's View -- http://corfield.org/
> 
> World Singles, LLC. -- http://worldsingles.com/
> 
> 
> 
> "Perfection is the enemy of the good."
> 
> -- Gustave Flaubert, French realist novelist (1821-1880)

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