On Nov 6, 2012, at 4:03 PM, Andres Kievsky <a...@a2apps.com.au> wrote:
> I'm curious - isn't the fact that none of those languages support true > multithreading a rather big hindrance when programming a Cocoa Application? > How would you put together a responsive application without it? Threading isn’t mandatory. Most of the slow stuff like network I/O can be done with asynchronous APIs. (On the other hand, my app development has been done on Mac OS, not iOS, and I know iOS devices have a lot fewer CPU cycles to throw around…) Anyway, if responsiveness is a concern, you probably don’t want to be coding in any interpreted language! Back in the day (1998-2000) my team and I were struggling to get Java to perform well compared to native apps, and even back then Java had considerably better performance than purely interpreted ‘scripting’ languages. —Jens _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com