(The attribution chain is wrong, because I’m coming to this after the message that raised libcramfs.)
It’s remarkably hard to get an answer to this, so I may be talking through my hat: Does this involve linking libcramfs.a into the binary you distribute? Have you published the source of your app? — F On 10 Apr 2014, at 2:16 AM, Michael Watson <mikey-...@bungie.org> wrote: > On 9 Apr, 2014, at 0:52, Maxthon Chan <xcvi...@me.com> wrote: > >> LOL >> >> I actually used cramfs once in a game carried the rules database. The rules >> are so complicated so I tried to make it smaller without sacrificing the >> efficiency of the game code. Ended up using cramfs for that. >> _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com