2009/10/30 terry mcintyre <terrymcint...@yahoo.com>:
> This may be useful in computer Go. One of the reasons human pros do well is
> that they compute certain sub-problems once, and don't repeat the effort
> until something important changes. They know in an instant that certain
> positions are live or dead or seki; they know when a move ( reducing a
> liberty, for example ) disturbs that result. This could probably be emulated
> with theorem-proving ability. Presently, search algorithms have to
> rediscover these results many times over; this is (in my opinion) why
> computer programs get significantly weaker when starved for time; they
> cannot think deeply enough to solve problems which may be solved in an
> eyeblink by a pro.

This sounds a lot like a description of GNU Go's persistent reading cache,
which calculates "reading shadow" for all its readings. Has something
similar tried for other programs?

-- 
Seo Sanghyeon
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