Many Faces caches both local tactical results (ladders etc), and life and death reading results. For tactics it records a "shadow". For life and death it saves the whole tree.
The tactical caches are still active in the UCT-MC code since reading tactics is part of move generation. The Life and Death search was a separate pass in the traditional program so it is not used by UCT-MC (yet). David > > This sounds a lot like a description of GNU Go's persistent reading > cache, > which calculates "reading shadow" for all its readings. Has something > similar tried for other programs? > > -- > Seo Sanghyeon > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/