Whatever the case, a huge turn has been made and the next 5 years in Go are going to be surprising and absolutely fascinating. For a game that +2,500 years old, I'm beyond euphoric to be alive to get to witness this.
On Mon, Mar 14, 2016 at 4:15 PM, Darren Cook <dar...@dcook.org> wrote: > > You can also look at the score differentials. If the game is perfect, > > then the game ends up on 7 points every time. If players made one > > small error (2 points), then the distribution would be much narrower > > than it is. > > I was with you up to this point, but players (computer and strong > humans) play to win, not to maximize the score. So a small error in the > opening or middle game can literally be worth anything by the time the > game ends. > > > I am certain that there is a vast gap between humans and perfect > > play. Maybe 24 points? Four stones?? > > 24pts would be about two stones (if each handicap stone is twice komi, > e.g. see http://senseis.xmp.net/?topic=2464). > > The old saying is that a pro would need to take 3 to 4 stones against > god (i.e. perfect play). > > Darren > _______________________________________________ > Computer-go mailing list > Computer-go@computer-go.org > http://computer-go.org/mailman/listinfo/computer-go >
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