Whatever the case, a huge turn has been made and the next 5 years in Go are
going to be surprising and absolutely fascinating. For a game that +2,500
years old, I'm beyond euphoric to be alive to get to witness this.


On Mon, Mar 14, 2016 at 4:15 PM, Darren Cook <dar...@dcook.org> wrote:

> > You can also look at the score differentials. If the game is perfect,
> > then the game ends up on 7 points every time. If players made one
> > small error (2 points), then the distribution would be much narrower
> > than it is.
>
> I was with you up to this point, but players (computer and strong
> humans) play to win, not to maximize the score. So a small error in the
> opening or middle game can literally be worth anything by the time the
> game ends.
>
> > I am certain that there is a vast gap between humans and perfect
> > play. Maybe 24 points? Four stones??
>
> 24pts would be about two stones (if each handicap stone is twice komi,
> e.g. see http://senseis.xmp.net/?topic=2464).
>
> The old saying is that a pro would need to take 3 to 4 stones against
> god (i.e. perfect play).
>
> Darren
> _______________________________________________
> Computer-go mailing list
> Computer-go@computer-go.org
> http://computer-go.org/mailman/listinfo/computer-go
>
_______________________________________________
Computer-go mailing list
Computer-go@computer-go.org
http://computer-go.org/mailman/listinfo/computer-go

Reply via email to