Am Montag, den 18.11.2013, 21:11 +0100 schrieb Petr Baudis: > On Sun, Nov 17, 2013 at 03:11:22PM +0100, Erik van der Werf wrote: > > make sure Pachi isn't doing any kind of pondering in the > > background. > > Indeed, Pachi will ponder by default. Turn pondering off by passing > > pondering=0 > > on the commandline.
Thanks a lot for the hint!!! From the command line documentation I thought pondering is off by default.and I did not check it:( > > > pachi -d 0 -t =4000 -r chinese threads=1,max_tree_size=2048 > > Also, it may be worth passing pass_all_alive unless you are doing a > sophisticated scoring procedure, to make sure Pachi captures all dead > groups at the end of the game. > > P.S.: Do your results imply that on 4000 playouts/move, oakfoam is > quite stronger than Pachi now? I'd love to hear more. :) How does the > playout speed compare? Yes, we play even with 1000 against this settings. But I did not take pondering into account, as I thought it is turned off. Therefore I do not know if pachi really played 4000 playouts, as I thought. We have a little less than 1000 playouts/core/second. And my main aim is to get the iPad version strong, therefore the strength with lower playouts is more important to me. I did not optimize parameter against pachi alown, I started running clop with three opponents gnugo level 10, pachi with this setting and /home/detlef/fuego-1.1/fuegomain/fuego with setting uct_param_player ignore_clock 1 uct_param_player max_games 3000 uct_param_player resign_min_games 5000 uct_max_memory 300000000 All 4 programs have comparable strenght than. Always happy to share any idea:) Detlef > _______________________________________________ Computer-go mailing list Computer-go@dvandva.org http://dvandva.org/cgi-bin/mailman/listinfo/computer-go