After turning off pondering in pachi the plot looks much more sensible: http://physik.de/playouts.pdf
I will now do some comparison with proportional increasing playouts in pachi and oakfoam. Detlef Am Montag, den 18.11.2013, 21:11 +0100 schrieb Petr Baudis: > On Sun, Nov 17, 2013 at 03:11:22PM +0100, Erik van der Werf wrote: > > make sure Pachi isn't doing any kind of pondering in the > > background. > > Indeed, Pachi will ponder by default. Turn pondering off by passing > > pondering=0 > > on the commandline. > > > pachi -d 0 -t =4000 -r chinese threads=1,max_tree_size=2048 > > Also, it may be worth passing pass_all_alive unless you are doing a > sophisticated scoring procedure, to make sure Pachi captures all dead > groups at the end of the game. > > P.S.: Do your results imply that on 4000 playouts/move, oakfoam is > quite stronger than Pachi now? I'd love to hear more. :) How does the > playout speed compare? > _______________________________________________ Computer-go mailing list Computer-go@dvandva.org http://dvandva.org/cgi-bin/mailman/listinfo/computer-go