I guess this is a bandwidth tmr, I've semt them an email about this issue, hope they will bring some good news.
Since today is Sunday so they will respond tomorrow. > On 24 Nov, 2013, at 11:34 pm, "ics" <[email protected]> wrote: > > There's only 3 possible reasons > > 1. Insufficient bandwidth > 2. Hardware issue (your server end or network hardware) > 3. Issue within the game. > > That being said, in CSS, zombie escape servers never ran without choke or > loss of tickrate when they were over 40+ slots or more full. Didn't matter if > you were behind 1Gbps or how powerfull the system was. When 1 core where the > server runs is saturated, then it's lag time. > > -ics > > arnold lam kirjoitti: >> Server starts to lag when it uses 10mbps, where did the 8mbps went? I rented >> this just for 1 of my csgo servers. >> >> ------------------------------------------------------------------------ >> Date: Sun, 24 Nov 2013 16:22:30 +0100 >> From: [email protected] >> To: [email protected] >> Subject: Re: [Csgo_servers] Huge loss problem >> >> 18.20mbit is very low... so maybe that's the issue.... >> >> >> On Sun, Nov 24, 2013 at 4:17 PM, arnold lam <[email protected] >> <mailto:[email protected]>> wrote: >> >> Here is the result. I tested it at 23:17pm. >> >> >> root@arnold:~# speedtest-cli >> Retrieving speedtest.net <http://speedtest.net> configuration... >> Retrieving speedtest.net <http://speedtest.net> server list... >> Testing from SunnyVision Limited (124.248.225.130)... >> Selecting best server based on ping... >> Hosted by Telin (Hong Kong) [3.25 km]: 11.285 ms >> Testing download speed........................................ >> Download: 45.09 Mbit/s >> Testing upload speed.................................................. >> Upload: 18.20 Mbit/s >> root@arnold:~# >> >> >> ------------------------------------------------------------------------ >> Date: Sun, 24 Nov 2013 07:06:14 -0800 >> From: [email protected] <mailto:[email protected]> >> >> To: [email protected] >> <mailto:[email protected]> >> Subject: Re: [Csgo_servers] Huge loss problem >> >> You have some good hardware so I doubt it is the problem. About >> how many players does it choke at? >> >> I also suggest running a speed test yourself to verify the speeds >> you're receiving. 100Mb is good but more is preferred. >> >> You can check out a cli version of the speedtest from Github since >> you (hopefully) aren't running X in the background. Make sure you >> run the test without the DS running. >> >> Good luck https://github.com/sivel/speedtest-cli >> >> On Nov 24, 2013 7:01 AM, "Marco Padovan" <[email protected] >> <mailto:[email protected]>> wrote: >> >> Ah ok... 30 on 32 is fine then... >> >> You should ask your system administrator to review what's the >> bottleneck. >> >> Could be either CPU or network if that happens only when >> crossing a certain amount of players/load >> >> Marco Padovan >> Chief Technical Officer >> http://www.hiperz.com >> >> >> On Sun, Nov 24, 2013 at 3:55 PM, arnold lam >> <[email protected] <mailto:[email protected]>> wrote: >> >> Yes I have been running Ubuntu 12.04 since I have s tarted >> this server. >> Also, I made it run on 32 tick. My server simply cannot >> handle 64 tick. But I can handle 32 tick perfectly. >> >> >> >> ------------------------------------------------------------------------ >> Date: Sun, 24 Nov 2013 15:51:59 +0100 >> >> From: [email protected] <mailto:[email protected]> >> To: [email protected] >> <mailto:[email protected]> >> Subject: Re: [Csgo_servers] Huge loss problem >> >> As, that should never ever go below 64 or 128 (based on >> the tickrate your are using) for long time... >> >> Make sure you server is properly setup to handle that >> load... where you running it on ubuntu 12.04 even while >> you were hosting at home? >> >> Marco Padovan >> Chief Technical Officer >> http://www.hiperz.com <http://www.hiperz.com/> >> >> >> On Sun, Nov 24, 2013 at 3:48 PM, arnold lam >> <[email protected] <mailto:[email protected]>> >> wrote: >> >> The SV is the value that counts the tickrate in >> net_graph 1. If it is throttled, what should I do to >> reduce this lag/choke? >> Thanks. >> >> >> ------------------------------------------------------------------------ >> Date: Sun, 24 Nov 2013 15:31:04 +0100 >> From: [email protected] <mailto:[email protected]> >> To: [email protected] >> <mailto:[email protected]> >> Subject: Re: [Csgo_servers] Huge loss problem >> >> >> Hi, >> >> you should test also the upload... there are some >> datacenters around that selle connection with >> throttled upload speed to outside destinations and >> untrotthled downloads >> >> What do you mean with: "SV barely drops lower than 30" ? >> >> Marco Padovan >> Chief Technical Officer >> http://www.hiperz.com >> >> >> On Sun, Nov 24, 2013 at 2:29 PM, arnold lam >> <[email protected] >> <mailto:[email protected]>> wrote: >> >> Hi everyone, >> >> Recently I have rented a dedicated server in a >> datacenter. Before I host my servers at home >> without any loss problem. >> However after switching to the new dedicated >> server, packet loss will happen when the server is >> filled with players. >> >> I host a 45 slot zombie escape server. With a >> 100mbps full duplex connection. >> >> Here are some specs of my server: >> Ubuntu 12.04 >> 8GB RAM >> E3-1275v2 >> 100Mbps port >> >> Something that I know is according to iftop, when >> it reaches 13.5Mb(megabit), server will start to >> have loss and choke. >> Loss goes above 50% which makes gameplay impossible. >> I have contacted the support and they said its not >> their problem. >> I can download a 100MB file in 10 seconds, 100mbps >> seems legit and they have tested the upload speed >> for me. Both working. >> SV barely drops lower than 30. >> >> My rate settings: >> sv_minrate 25000 >> sv_maxrate 100000 >> net_splitpacket_maxrate 75000 >> >> >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> <mailto:[email protected]> >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> <mailto:[email protected]> >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> <mailto:[email protected]> >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> <mailto:[email protected]> >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> <mailto:[email protected]> >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> <mailto:[email protected]> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> _______________________________________________ Csgo_servers >> mailing list [email protected] >> <mailto:[email protected]> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> <mailto:[email protected]> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> _______________________________________________ Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
