It's not a bug.
And manually dropping all weapons does not result in the behavior you described. Feel free to test it for yourself on a local server with the cvar set. (I don't have a mobile phone so Valve disallows me to host for this top-notch game.)

On 01.02.2016 02:57, [email protected] wrote:

It’s still a bug, now more than ever as they added a cvar to drop the knife.

Yes there are many things that need to be fixed, this is one of them.

BR,

Niko

*From:*[email protected] [mailto:[email protected]] *On Behalf Of *Matthias "InstantMuffin" Kollek
*Sent:* Monday, February 01, 2016 02:54
*To:* [email protected]
*Subject:* Re: [Csgo_servers] Ιs the following bug fixed?

They changed the player animations "recently" and this is new behavior. Why? Because vanilla gameplay doesn't need it or rather it's a state that never happens in shipped gameplay. I'm sure if you kill the world entity, your game will crash. It's not really a bug either. Mods just relied on this very special behavior outside of the game's normal function. That behavior has changed. You've been screwed. Fix your mods. (You might have more of an actual point if you couldn't fix this yourself.) Welcome to modding. Now you could ask friendly to get the old behavior restored for that very special case (or, fix your mods), and be declined in your request. If I could pick between a bugfix (there's enough actual bugs there), and adding a new feature that someone else could add by himself, I'd prioritize. I'd rather have alt-tab issues fixed (parts of the hud disappearing or being at the wrong place), or that bug where you can't join a team if the casual server you're playing on is full and you wait too long, and if the autoselect timer runs out you'll just land back in the main menu with no message. It would have been nice to optionally revert to the old behavior, but hey. It's about community server gameplay. They're trying to smoke us out either way, because we don't make them any direct measurable profit, but instead make their game live longer so they can make more money with skins, operations and market transactions of items that are worth something because the game the items belong to is still being played.

On 01.02.2016 02:40, [email protected] <mailto:[email protected]> wrote:

    Feel free to enlighten us on how that is a feature then.

    It’s obviously a bug.

    BR,

    Niko

    *From:*[email protected]
    <mailto:[email protected]>
    [mailto:[email protected]] *On Behalf Of
    *Matthias "InstantMuffin" Kollek
    *Sent:* Monday, February 01, 2016 02:38
    *To:* [email protected]
    <mailto:[email protected]>
    *Subject:* Re: [Csgo_servers] Ιs the following bug fixed?

    It's not a bug.

    On 31.01.2016 04:11, Absurd Minds wrote:

        I can confirm it is not fixed today

        On Jan 29, 2016 2:46 PM, "Charalampos Galanis"
        <[email protected] <mailto:[email protected]>> wrote:

            Bug ->
            
http://csgo-servers.1073505.n5.nabble.com/csgo-game-engine-bug-since-last-update-12-17-15-if-player-is-disarmed-player-model-lays-flat-on-the--td11016.html


            Hello, I just ask if the following bug is fixed , because
            I didn't find any thread or fix at AlliedModders forums.



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