Howdy Andrew, Sorry if I've stepped on your toes. However since Jason mentioned he's new to the email list and mentioned didn't have all the information I'd figure a summary of all the information provided by Valve to be one of the easiest way get him caught up to speed. If that's annoyed then then my most sincerest apology. You're more than welcome to filter out my emails in your inbox.
Unrelated, our website really isn't something that's time sensitive right now, however I appreciate your suggestion. Like I said before, you're more than welcome to simply set an email filter to remove my messages. There are various resources available such as: https://support.google.com/mail/answer/6579?hl=en http://www.wikihow.com/Create-a-Filter-in-Gmail If you need help, let me know and I'd be more than willing to help out. After all, this email list is for server hosters to try and help each other and troubleshoot problems. - Don On Mon, Feb 29, 2016 at 12:26 AM, Marcin Paterek <[email protected]> wrote: > Geez, Andrew - you got a bad day or something? Let's keep this mailing > list professional and stop insulting each other. It doesn't help at all > when you don't speak on topic, but just throw a bunch of swears on a guy > who politely tried to explain the situation to Jason. > > Cheers, > Marcin > > > 2016-02-28 15:05 GMT+01:00 Andrew Jackson <[email protected]>: > >> Ya know Don, I'm sure people appreciate your activity on this mailing >> list at times but you can let go of the holier than thou bullshit. We don't >> need your long fucking explanations of what your interpretation of the >> rules are. What you copied and pasted is a useless pile of words. Do you >> think that if the CSGO team gave us any sort of clarity on the situation >> that people would be in here asking about specifics still? No. You dont >> work for Valve, you can only interpret the rules in the same manner we can. >> You can't offer a single piece of legit advice to individuals regarding >> their situation, again, you can only fucking speculate on what could have >> happened, and no one gives a fuck about your speculation. Quit trying to >> preach all this bullshit about people's lives and how people need to accept >> consequences. No one gives a fuck about your suggestions. You can't even >> get your own community website up and running, you aren't in any position >> to be giving server operators advice. All you do is come here giving >> unsolicited advice and opinions. Shove them up your ass. >> >> On Sun, Feb 28, 2016 at 8:32 AM, Don Park <[email protected]> wrote: >> >>> Hello, >>> >>> GLST notice and information was first given out on October 13th, 2015 >>> with the steps and information related to the transition to GLST. Stage 1 >>> (which was started on October 13th, 2015) was: "The GSLT creation utility >>> goes live: https://steamcommunity.com/dev/managegameservers. Please >>> test the interface and report back any issues in creating accounts. Note >>> that TF2 server operators can now use >this form to create GSLTs for TF2 >>> (AppId 440)." >>> >>> 1 month later, on November 10th, 2015, Stage 2 began "An update to >>> CS:GO's dedicated server will include the sv_setsteamaccount convar that >>> allows you to log in with your GSLT. In this stage it will still be >>> possible to run a dedicated server without a GSLT. Anonymous login will >>> happen automatically if no game server login token is specified. Please >>> report back any issues with logging in using the game server login token or >>> otherwise." >>> >>> 1 week later, on November 19th, 2015, Stage 3 began which was "Dedicated >>> Servers that use anonymous login instead of a GSLT will no longer list in >>> the GMS. Otherwise they will still be playable.". >>> On December 9th, 2015, Stage 4 was in effect. This was "Dedicated >>> Servers that use anonymous login will no longer list in the GMS nor be >>> connectable by CS:GO clients." >>> >>> In addition, the following FAQ as made available by the CSGO Server Devs: >>> >>> === >>> >>> *What is the purpose of this update?* >>> We had intended to adopt Favorites migration from TF2 for some time now. >>> Game Server Providers' complaint about the impact that the current IP >>> banning method has on their operation has made this more urgent since with >>> this feature we'll also be able to shield GSPs from bad actors. >>> >>> *Is this [ new method ] just to generate the token, or if this occurs >>> will the tokens become invalid while that ban/lock is in place?* >>> Any such or similar infraction by the GSLT owning Steam User will result >>> in the disabling of all of that user's GSLTs. >>> >>> *So does this mean I can't run a CS:GO server unless I own CS:GO?* >>> That will be correct as of Stage 3. >>> >>> *So people need to have landlines to run servers now?* >>> No. But there are currently restrictions on what constitutes a >>> qualifying phone number. VOIP / burner numbers are currently non-qualifying. >>> >>> *What specifically happens if you don't log into an account after stage >>> three?* >>> The result will be identical to the current IP ban: players will not be >>> able to connect. >>> >>> *So can these tokens be used in place of the webapi_authkey ? will we >>> need BOTH keys now to use the workshop?* >>> The webapi authkey was previously an intermediate step to creating a >>> GSLT. It is no longer necessary. >>> >>> *And just to be clear, it's 1000 at any one time, not 1000 total >>> lifetime, correct?* >>> Correct. You can delete unused GSLTs and generate new ones. We're >>> reevaluating the 1000 token limit. >>> >>> *Why don't my previously registered servers show up?* >>> Fixed. >>> >>> === >>> >>> Everyone has a life outside of CSGO and server hosting. However, proper >>> communication was given ahead of time (within a proper timeframe) and >>> clarifications and updates were given as needed. If this does not work for >>> you, then I would suggest you go with a managed game server hosting >>> experience, which you can find available at NFOServers or Game-servers.com >>> and have them manage your game server for you. You gotta relax. In my >>> opinion, they've been communicating with the CSGO Server operators properly >>> and within a good time-schedule. If you don't read emails on this email >>> list, at least make a email filter and make sure to read any emails from >>> Ido or Vitality so you don't miss any more important updates. I mean we're >>> hosting servers out of our own pocket for the fun of it too. You're not >>> the only one here who's doing something similar. >>> >>> In regards to the account ban, as far as we know Valve has communicated >>> that all the bans they handed out on GLST were valid and properly >>> executed. While we aren't aware specifically what were the specific flags >>> that triggered the bans, you can probably review the guidelines here: >>> http://blog.counter-strike.net/index.php/server_guidelines/ and check >>> and see if you were in violation of those terms. Personally, I think >>> Valve has been communicating fine with what they expect. Remember it's not >>> your understanding of the guidelines but rather their understanding of the >>> guidelines they have written. Therefore, there are examples and additional >>> information made available on that page with information regarding what >>> they expect. >>> >>> Also as a reminder, remember sourcemod is not an official plugin for >>> SRCDS servers. It's something that was coded within the SRCDS Community. >>> Therefore, Valve probably looks at what specifically is changing instead of >>> what "mods" are enabled or disabled. >>> >>> So far, I don't think this email list is the proper way of contesting >>> your ban. I'd suggest contacting their support desk or maybe emailing >>> them. >>> >>> >>> >>> - Don >>> >>> >>> On Sun, Feb 28, 2016 at 6:03 PM, Jason Green <[email protected]> >>> wrote: >>> >>>> Hi, I'm new to the mailing list thingy. >>>> >>>> I'm not sure why my server was banned, the steps I took were: >>>> >>>> Noticed server was not working (after several weeks of trying), so >>>> manually updated (Cron job usually updates it). >>>> Server still not working, googled. >>>> Found out about GSLT key >>>> Googled why needed GSLT key and how to get one >>>> Moved "Bad" plugins to disabled folder, added my new GSLT key. >>>> Played two games on my server with a friend at low ping, 128 tick. >>>> Week later I got banned. >>>> >>>> WTF I tried, what else am I supposed to do? >>>> I have a life outside managing a csgo server and reading mailing lists >>>> all day scouring to ensure some crazy policy change to ensure I don't get >>>> banned. >>>> >>>> 1. It's a game, not my job/life etc. >>>> 2. Valve, if you detected the code/behavior/whatever, why not halt the >>>> server instead so I can fix it myself. >>>> >>>> If you're worried that the plugin developers will work around it, at >>>> least START with a warning, so the 90% of us who run servers, and not write >>>> plugins will know to not mess with it. >>>> >>>> Up front we wouldn't have messed with it en mass. I'm sure a few would >>>> still abuse it, but guess what. Those are the people who are still using >>>> them now, because they are determined. >>>> >>>> What a waste of my time to seek you people out. The CSGO experience is >>>> getting more and more disappointing, 1. because we expect a lot from Valve, >>>> and 2. The CSGO team has delivered in the past. >>>> >>>> This isn't a high point guys, you're hitting new lows. >>>> >>>> >>>> +LarcenIII >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> [email protected] >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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