> banning because of plugins not running but in disabled folder, plugins that > people removed after 1st announcement
Neither of these are true, the detection code is based upon observed behaviour - changes against the rules *have* to be made for an automatic report to be sent. I'd bet that most of the confused bans come from people breaking the letter of the rules rather than the spirit of them - code doesn't disambiguate. Sent from my iPhone > On 26 Feb 2016, at 17:53, Usman Khan <[email protected]> wrote: > > "We have been monitoring tokens of servers operators complaining about their > GSLT bans, and haven’t encountered a case yet where a GSLT ban was applied > incorrectly." > > From what I've observed and faced, it looks more like valve banning wrong, > and without transparency. We've seen banning based on sv tags, banning > because of plugins not running but in disabled folder, plugins that people > removed after 1st announcement warning first phase, plugin name match and > some people think it's just so people buy mode csgo games. I've seen > developers stop development of normal plugins because their servers didn't do > anything against valve rules. Lack of proper support to server owners and no > way to properly know what really went wrong, was valve or gslts of valve > hacked that resulted in that..... > >> On Feb 26, 2016 4:33 AM, "Vitaliy Genkin" <[email protected]> wrote: >> Recently we have banned multiple Game Server Login Tokens because servers >> using them were violating the guidelines. All servers determined to be in >> violation of the guidelines are tracked via their GSLT to the owner’s Steam >> User Account. >> >> >> We ban all of the existing GSLTs of this Steam User Account, and all >> existing GSLTs of all Steam User Accounts sharing the same phone number. We >> also mark this Steam User Account, and all existing Steam User Accounts >> sharing the same phone number, as ineligible to generate any more GSLTs. The >> phone number gets flagged to prevent any new Steam User Accounts from using >> it to generate more GSLTs. As of the most recent update, this Steam User >> Account and all existing Steam User Accounts sharing the same phone number >> will also get an in-game cooldown for a GSLT violation at the time of the >> GSLT ban. >> >> >> To answer some frequently asked questions among server operators: after the >> introduction of GSLTs, we no longer ban servers by IP addresses, we do not >> ban accounts based on shared computers, and we do not ban players for >> playing on servers that violate the guidelines. We have been monitoring >> tokens of servers operators complaining about their GSLT bans, and haven’t >> encountered a case yet where a GSLT ban was applied incorrectly. >> >> >> You can find the server guidelines here: >> http://blog.counter-strike.net/index.php/server_guidelines/ >> >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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