Although i agree, a forum would be more suitable for a list like that.

2016-03-07 12:45 GMT+01:00 Absurd Minds <[email protected]>:

> Why don't any of the people who have been wrongfully banned post the
> plugins they were using and try to cross reference with other people who
> were also banned? I would imagine this would be incredibly more effective
> if a way to determine the extent of valve's rules than continuing to plead
> that valve give more information.
> On Mar 7, 2016 5:36 AM, "Marcin Paterek" <[email protected]> wrote:
>
>> @BreeZboii
>>
>> Actually banning for custom content sounds like a complete nonsense. I
>> really don't understand how 3rd party models may harm Valve in any way.
>>
>> @theking298:
>>
>> Right, and they probably could just ban all individual hostings like EA
>> did with Battlefield. The result is the same - there is no illegal content
>> and certain functions are blocked. But this is a really bad idea - the
>> producer shouldn't block an ability to mod the game.
>>
>> Regards,
>> Marcin
>>
>> 2016-03-07 11:19 GMT+01:00 theking298 <[email protected]>:
>>
>>> Rather than just banning everyone, why does valve not just decompile
>>> the sourcemod plugins (super easy) and just alter CSGO to prevent how
>>> these plugins are hooking into the game? By blocking certain
>>> functions, then the plugins that are 'illegal' could not happen. I'm
>>> sure that russians in black hat groups would probably find a way, but
>>> if that plugin was released publicly, the same thing can happen.
>>>
>>> _______________________________________________
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>>>
>>
>>
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>
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