@BreeZboii Actually banning for custom content sounds like a complete nonsense. I really don't understand how 3rd party models may harm Valve in any way.
@theking298: Right, and they probably could just ban all individual hostings like EA did with Battlefield. The result is the same - there is no illegal content and certain functions are blocked. But this is a really bad idea - the producer shouldn't block an ability to mod the game. Regards, Marcin 2016-03-07 11:19 GMT+01:00 theking298 <[email protected]>: > Rather than just banning everyone, why does valve not just decompile > the sourcemod plugins (super easy) and just alter CSGO to prevent how > these plugins are hooking into the game? By blocking certain > functions, then the plugins that are 'illegal' could not happen. I'm > sure that russians in black hat groups would probably find a way, but > if that plugin was released publicly, the same thing can happen. > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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