On Tue, 2006-01-03 at 19:56 -0800, Bryce Harrington wrote:
> On Tue, Jan 03, 2006 at 08:40:58PM -0700, Aaron J. Seigo wrote:
> > On Tuesday 03 January 2006 19:48, Bryce Harrington wrote:
> > > This sounds like it would be a very, very big writing effort, perhaps
> > > not to the scale of Wikipedia, but at least of the scope of the Linux
> > > documentation project, and perhaps larger.  So...  what would keep these
> > > writers motivated to do this (seemingly overwhelming amount of) writing?
> > 
> > overwhelming and ultimately boring, not to mention not a great use of our 
> > developer resources[1] if we had alternate sources of manpower to tap.
> > 
> > a monetary investment and proper stewardship could do wonders here. it may 
> > even be the difference between "that's a great concept" and "we've got an 
> > implementation of that great concept".
> 
> Hmm, do we have a feasible source for the monetary investment for this?
> I'm guessing that something on the order of several million would be
> required?
> 
> Barring that, is there any feasible bottom-up way of achieving it?  I've
> been impressed with the documentation efforts around specific distros
> such as gentoo.
> 
     I think that if we had a site to point folks at and they a little 
"selling" of
the concepts to companies that don't normally supply resources. 

    There are lots of companies out there that realize that they should be
putting something back into open source but they either in the position
to hire a developer because they either don't have the financial resources
or can't get past the legal issues.

    I've been pointing them toward testing but I think that we could point
them toward documentation if we had the framework setup so it was
easy for them to enter their hard one knowledge of configuration and
installation.

   But they need to have an easy to add to framework as a starting
point.

Tim

> > [1] i assume, given the limited number of technical writers with knowledge 
> > of 
> > this domain currently in the community, that the bulk of the effort would 
> > inevitably fall upon the shoulders of developers even as it tends to now.
> 
> I think you're probably right.
> 
> Bryce
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