On Feb 22, 2008, at 9:38 AM, Dmitry Nekrasovski wrote: > An organization that claims to practice human-centric design without > having a human-centric approach to developing its people is either > hypocritical, or has misplaced its priorities, or both.
Ok... hold on one quick minute... Now you guys are being borderline offensive. Involution being small and working with high profile clients in Silicon Valley companies, is looking for junior level people who actually want to be tossed into the water and allowed to let nothing hold them back except their drive and their raw passion for how much they want to learn and grow. I'm more than happy to help people learn what takes most 4-6 years in academic environments in 1-2 years, but I simply don't have the time or the ability to ease people into this stuff. You have to hit the ground running. And this is only the case when the background of the designer is lacking in specific training for a specific skill needed to address whatever design problem they are up against. Translation: If you never learned how to use Illustrator to draw wireframes docs, be very ready to do so very quickly if you work with me because our wireframes are actual large format posters that have high print production values. If you never learned how to use Photoshop to make pixel-perfect screen comps that can actually confuse even yourself that you are looking at the real product from time to time, then be very ready to learn how to do so as that's part of our design process. And if you never learned how to code HTML+CSS +JS, get ready to learn some of that as well very quickly, as I'm looking for designers who want to get under the hood and tinker with their work, not simply be confined to drawing mockups and throwing them over the wall to someone else. So if you don't have some of those skills or didn't get a chance to learn specific ones at other jobs or at school, all I'm saying is you'd be on a fast path to catch up and gain them at Involution. Is that right for everyone? No. Could I take a different approach if Involution weren't in Silicon Valley? Probably. But at the same time, I'm only asking people to work how I work, and to get up to speed as fast as humanly possible. But to make some wild implications I'm some ogre is way over the line. -- Andrei Herasimchuk Principal, Involution Studios innovating the digital world e. [EMAIL PROTECTED] c. +1 408 306 6422 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help