I like the fact they made it round and not square. There always seemed to something intrinsically challenging about square gaming boards when I was a kid. If you got up and accidentally kicked a corner, you'd send things flying and everyone would get mad at you. Maybe, making it round gives it more of a community feel and helps reduce accidents. It's also easier to turn the board without the corner catching someone's big toe.
On Fri, Feb 5, 2010 at 1:28 AM, Matthew Thomas <m...@digitalmatt.net> wrote: > Just stumbled upon this article. Do you think there was some IxD > rationale behind this redesign? Was it even necessary? > > > http://finance.yahoo.com/career-work/article/108764/monopoly-gets-a-makeover-but-will-die-hard-fans-buy-it??mod=family-home > > > ________________________________________________________________ > Reply to this thread at ixda.org > http://www.ixda.org/discuss?post=49093 > > ________________________________________________________________ > Welcome to the Interaction Design Association (IxDA)! > To post to this list ....... disc...@ixda.org > Unsubscribe ................ http://www.ixda.org/unsubscribe > List Guidelines ............ http://www.ixda.org/guidelines > List Help .................. http://www.ixda.org/help > ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... disc...@ixda.org Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help