Felix Kühling wrote:
I attached a patch that fixes the problem. It introduces a new
TCL_FALLBACK if there are too many vertices to fit into one DMA buffer.
Looks kind of hackish to me. Does anyone have a better idea? Comments?
Mesa should respect ctx->Const.MaxArrayVertices, which should be being set in radeon_context.c --- it may be that this code is disabled - can you check that & try turning it back on.

Keith



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