Leif Delgass wrote:
Hurrah! ... this fixes the vertex data corruption in the UT2003 opening
screen. There's still vertex problems in game (though not quite as much). The remaining problems may be because of cube mapping (I'm testing on
R100).
Hmm.  Do you have an r200?  I wonder whats up there...

Keith




-------------------------------------------------------
This SF.NET email is sponsored by:
SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See!
http://www.vasoftware.com
_______________________________________________
Dri-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/dri-devel

Reply via email to