On Wed, 5 Feb 2003 20:17:57 -0500 (EST)
Leif Delgass <[EMAIL PROTECTED]> wrote:

> Hurrah! ... this fixes the vertex data corruption in the UT2003 opening
> screen.  There's still vertex problems in game (though not quite as much).  
> The remaining problems may be because of cube mapping (I'm testing on
> R100).

I see lots of vertex data corruption with TCL disabled in torcs and in
quakeforge. With TCL enabled there is some strange corruption in
quakeforge when the console is active.

               __\|/__    ___     ___     ___
__Tschüß_______\_6 6_/___/__ \___/__ \___/___\___You can do anything,___
_____Felix_______\Ä/\ \_____\ \_____\ \______U___just not everything____
  [EMAIL PROTECTED]    >o<__/   \___/   \___/        at the same time!


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