--- Felix Kühling <[EMAIL PROTECTED]> wrote: > On Fri, 9 Jan 2004 16:00:46 -0800 (PST) > Alex Deucher <[EMAIL PROTECTED]> wrote: > > > whoops. I'll have to check that out. Can you point me to the > code? > > I'm assuming savage_span in the DRI somewhere? Also, only 16 bpp > works > > at the moment on savage4. I've only been able to run one 3d app at > 32 > > bpp, glxheads from the mesa demos. all the rest spit out this > error > > message: > > savagedma.c:39: SavageDMACommit: Assertion: 'end <= > dmaBuff->allocEnd' > > failed. > > aborted. > > Perhaps not enough memory for much 3d at 32 bpp? my card only has > 16 > > MB. > > Ok. I fixed this without a backtrace. 32bpp works again. But the line > pitch is still broken, in 16bpp and 32bpp modes.
Is the pitch right in tile mode (option "disabletile" "false")? I can take a look myself, I just haven't had time this weekend. > > > > > at 32 bpp, glxheads shows the same corruption that glxgears, etc. > had > > before I fixed the linear/tile code. I suspect I'll need to muck > > around with the bitmap descriptors and tiling regs again and find > out > > what's breaking 32 bpp. > > > > Alex > > > [snip] > > ------------ __\|/__ ___ ___ > ------------------------- > Felix ___\_e -_/___/ __\___/ __\_____ You can do anything, > Kühling (_____\Ä/____/ /_____/ /________) just not everything > [EMAIL PROTECTED] \___/ \___/ U at the same time. > __________________________________ Do you Yahoo!? Yahoo! Hotjobs: Enter the "Signing Bonus" Sweepstakes http://hotjobs.sweepstakes.yahoo.com/signingbonus ------------------------------------------------------- This SF.net email is sponsored by: Perforce Software. Perforce is the Fast Software Configuration Management System offering advanced branching capabilities and atomic changes on 50+ platforms. Free Eval! http://www.perforce.com/perforce/loadprog.html -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel