> You are mixing things. Mode setting has nothing to do with rendering. OpenGL > is a rendering client. It produces commands sent to the low level kernel > driver and provides a 3D API, but it's not the only one. In this regard, > fbcon is a client too and XFree 2D accel is another one.
But we are rendering to draw fonts, clearing a area of the screen,copyarea. If we are to have a universal solution it needs to OpenGL. Either that or mode switching stays in the kernel. Speaking of bloat in the kernel. When will the crypto and TCP/IP stack be moved to userspace. The networking code alone is over 17 megs in size. Bloat bloat bloat. ------------------------------------------------------- This SF.Net email is sponsored by Sleepycat Software Learn developer strategies Cisco, Motorola, Ericsson & Lucent use to deliver higher performing products faster, at low TCO. http://www.sleepycat.com/telcomwpreg.php?From=osdnemail3 -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel