On Mon, May 10, 2004 at 05:14:04PM +0100, James Simmons wrote:
> 
> > You are mixing things. Mode setting has nothing to do with rendering. OpenGL
> > is a rendering client. It produces commands sent to the low level kernel
> > driver and provides a 3D API, but it's not the only one. In this regard,
> > fbcon is a client too and XFree 2D accel is another one.
> 
> But we are rendering to draw fonts, clearing a area of the screen,copyarea.
> If we are to have a universal solution it needs to OpenGL. Either that or 
> mode switching stays in the kernel.  

Rendering and mode switching are completely separate issues.

-- 
Ville Syrjälä
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http://www.sci.fi/~syrjala/


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