> On Mon, May 10, 2004 at 10:39:50PM +0000, Nicolas Souchu wrote: > > Do apps manage their swap? No. I think the OS should be responsible for > > placing the data (vertices, textures, commands) at the right/best place > > for the HW 3D engine and the client should only fill virtual memory. > > > http://www.freebsd.org/~nsouch/kgi4BSD > > Browsing through kgi.sf.net I found that they have proper multihead > and DDC2 support. They just lack DRI integrated into KGI and it will > rock from my user perspective. > > Is true that the BSDs are adopting KGI as their unified kernel > graphics layer?
It looks like BSD is heading in the right direction. If this lame idea of a userland library goes threw I wil quite fbdev developement and go over to BSD then. Either that or fork the tree and start my company with my work. ------------------------------------------------------- This SF.Net email is sponsored by Sleepycat Software Learn developer strategies Cisco, Motorola, Ericsson & Lucent use to deliver higher performing products faster, at low TCO. http://www.sleepycat.com/telcomwpreg.php?From=osdnemail3 -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel