http://bugs.freedesktop.org/show_bug.cgi?id=10529





------- Comment #10 from [EMAIL PROTECTED]  2007-04-13 12:03 PST -------
Ok, I took a guess and went git-bisect good when I had the ATI compile
problem... (this may not have been 100% correct). Assuming it was, it reported
this as possible bad commit:

prometheus mesa # git-bisect bad
af864bb0daf3aba9bc2526d207925eea0c44d162 is first bad commit
commit af864bb0daf3aba9bc2526d207925eea0c44d162
Author: Brian Paul <[EMAIL PROTECTED]>
Date:   Thu Nov 2 22:40:43 2006 +0000

    check for shader extensions for OpenGL 2.0

:040000 040000 5050892225d10b60505fc9eb1095b98d9d3be2a6
36bd3195d3a14e26228cc56ffa79fc37d4cbfa71 M      src

I'm going to see if I can step back to the ATI break and choose git-bisect bad
rather than good and see what happens... just to be sure.


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