I had to put a .5uf capacitor across my bug to prevent contact bounce on the 
K3....That was over 2 years ago. Radio Shack sells a 1uf tantalum capacitor 
and I put 2 in series. They just screw under the bug's connector. Sure 
cleaned things up!

Steve
N4LQ
----- Original Message ----- 
From: "Paul Christensen" <w...@arrl.net>
To: <elecraft@mailman.qth.net>
Sent: Saturday, June 19, 2010 9:45 PM
Subject: [Elecraft] Bug Contact Bounce in CW+ Mode


>I just dusted off my Vibroplex Champion and tried testing with the K3.  The
> reports of intermittent audible side-tone click are correct in CW+ mode,
> although the click can be heard on either dits or dahs, depending on the
> degree of contact bounce.  I was able to easily replicate the side-tone
> clicks by moving around both bug contacts.
>
> I am using K3 F/W 4.03.  First, I tested the bug by plugging it directly
> into the K3's rear panel "KEY" input to confirm the issue.  Next, I 
> plugged
> the bug into my external keyer with a modified Schottky gate/2N7000
> combination.  Then, the output of the keyer was plugged into the K3's KEY
> jack.  The Schottky buffer functions as a contact de-bouncer and ensures
> that each contact results in the 2N7000 FET going to ground and no state 
> in
> between ground and +Vcc provided by the K3's key input line.  The input
> buffer cleans the bug contacts, resulting in no audible side-tone click.
>
> As an alternate to the Schottky buffer, some bug users may want to try
> placing a tantalum or electrolytic cap (e.g., 0.1uF - 0.47uF) across the 
> bug
> output terminals, observing correct polarity.  Tests awhile back showed 
> this
> helped with contact bounce, but not the pseudo-diode condition created by
> contacts of dissimilar metals as earlier discussed by Joe, W4TV.
>
> I sure wouldn't want Elecraft to in any way compromise CW+ as it presently
> functions.  As Guy points out, it may be a byproduct of the new ultra-fast
> QSK and as such, other methods of contact de-bouncing can be used when 
> using
> a bug or straight key.
>
> If an external keyer is used with the K3, the first thing I would try is 
> to
> plug the bug into the keyer and set it for "bug mode" and use its internal
> contact buffering capabilities to ensure that the K3 sees a clean On/Off
> state for every contact closure.  Some keyers utilize a second input just
> for straight keys and bugs and don't require the operator to change the
> keying mode through the keyer's menu.
>
> Anyway, these methods may be worth a try, starting with a cap or an 
> external
> keyer.  If the problem persists, it may require a more robust de-bouncer
> like the Shottky gate type I'm using.
>
> Paul, W9AC
>
>
> ----- Original Message ----- 
> From: "Guy Olinger K2AV" <olin...@bellsouth.net>
> To: "The Smiths" <notforc...@hotmail.com>
> Cc: "Elecraft Reflector" <elecraft@mailman.qth.net>
> Sent: Saturday, June 19, 2010 9:02 PM
> Subject: Re: [Elecraft] K3 Beta Firmware Rev. 4.03: "CW+"
> mode(Ultra-fastbreak-in; VOX-CW up to 100 WPM)
>
>
> Well, the Elecraft is getting the signal from both your bug's dit and
> your dah contact on the same lead.  And if your closures are perfect,
> by what process is the K3 able to determine that the contact is from
> only one side of a bug to give just that one side a "tick"?  And when
> the "tick" can be cured as was posted by changing hand technique?  The
> closure waveform is clearly not the same for dit and dah.
>
> If you were sending code on an old 807 rig, one of the old time locals
> would be on your case for scratchy keying, and tell you which contact
> on your bug it was. Your denials of bug contact complicity at the club
> meeting would just get you looks.
>
> What I find interesting out of this is that there is enough interest
> in using bugs, that a debouncer option for mechanical keys is a
> reasonable request.  Getting bug contacts correct for using on low
> voltage circuits IS and HAS BEEN a real PITA, never needing to be
> broached by the old-timers that designed the bugs.
>
> The CW+ was introduced particularly to serve high speed CW interests
> that were not being addressed, with dits at some speeds pretty close
> to a click.  Not that someone else shouldn't use it. The current
> settings are wonderful for the very high speed stuff and I do hope
> that Wayne will not degrade it to debounce mechanical bugs being
> operated at speeds serviced well at the regular CW. Just improve the
> QSK at the regular CW setting, although I know he is fighting state
> change processing budgets.
>
> 73, Guy
>
>
> On Sat, Jun 19, 2010 at 2:27 PM, The Smiths <notforc...@hotmail.com> 
> wrote:
>>
>> I'm sorry Guy, but I'm not hearing bounce on my key. And I can assure you
>> that my bug doesn't have poor contacts on either side. I get ONE single
>> Dah
>> when sending a Dah.. What I hear is a TICK sound, and not a tone when I
>> first key down. If speed and bounce were the issue than I would be sure 
>> to
>> hear it on the dit side regardless of the speed... This problem is
>> something else.
>>
>> Furthermore I don't see why QRQ type QSK mode is "ONLY" for people going
>> "fast".. Personally I send as slow as 18wpm and as high as 35 wpm on my
>> bugs, and enjoy the fast switching of the new CW+ mode. In my opinion 
>> THIS
>> is what QSK SHOULD sound like.. I would recommend that someone actually
>> look
>> into keying with more than just the paddles or keyboards.
>>
>> Perhaps you have misunderstood that people are not trying to complain 
>> here
>> Guy, yet let the Elecraft guys know that they should look into this.
>> That's
>> why it's still BETA software at this point... Don't poo poo it so fast.
>>
>>
>>
>>> Date: Sat, 19 Jun 2010 12:09:31 -0400
>>> Subject: Re: [Elecraft] K3 Beta Firmware Rev. 4.03: "CW+" mode
>>> (Ultra-fastbreak-in; VOX-CW up to 100 WPM)
>>> From: olin...@bellsouth.net
>>> To: notforc...@hotmail.com
>>> CC: drew...@verizon.net; elecraft@mailman.qth.net
>>>
>>> For speeds that people can send with a bug (usually) the regular CW
>>> seems to work quite fine. CW plus is primarily intended to support
>>> very fast speeds, often heard now with operators sending with
>>> keyboards and other electronic keying devices.
>>>
>>> Debouncing a bug to prevent false starts when someone has poor
>>> contacts on one side is not one of the design goals for CW plus I've
>>> heard passed about, though the buffering of keying circuits used in
>>> most transmitters now has a small amount of debouncing effect which
>>> has likely been hiding the glitch. This would include the regular CW
>>> of the K3.
>>>
>>> With CW plus, however, that small false start has to be taken as
>>> legitimate, because pausing a small amount to "make sure" that the
>>> operator really means it, would make high speed CW sound jerky. CW
>>> plus was made to faithfully reproduce the keying at very high speeds,
>>> and has to take the blip seriously.
>>>
>>> Cleaning and proper adjustment of bug contacts were always needed in
>>> the day, because the condition you are talking about would result in
>>> scratchy keying...which was never blamed on the transmitter, only on
>>> the op who was not keeping his bug "greased". The need is greater now
>>> because noone is keying the +100V or more found on the old open
>>> cathode circuits any more, and bad bug contacts will easier bother a
>>> mere 12 volts on the key, and bother 5 volts even worse.
>>>
>>> 73, Guy.
>>>
>>> On Sat, Jun 19, 2010 at 11:11 AM, The Smiths <notforc...@hotmail.com>
>>> wrote:
>>> >
>>> > I've noticed this as well. For me it's a "Tick" sound EVERY time I hit
>>> > the Dah side of my bug. Nothing on the dit side, regardless of the
>>> > speed or
>>> > preasure.
>>> >
>>> > I thought at first it was the force that I was using.. So I tried
>>> > pushing the lever slowly and carefully against the Dah contact, and it
>>> > didn't make the sound.. So then I tried lighting my touch on the dah
>>> > side
>>> > while I was sending, and sure enough it was still there.
>>> >
>>> > So, I switched from my Begali Intrepid to my Vibroplex Original, and
>>> > then I found that the ticking sound was GONE all together! Now I'm
>>> > competely confused. What does the one dah side have that the other
>>> > bug's
>>> > doesn't??? Gold Contacts? A bad ground connection? More surface 
>>> > contact
>>> > area, a larger area? You tell me.
>>> >
>>> >
>>> >
>>> > I LOVE the new QSK (QRQ), but if I had to deal with that Tick sound on
>>> > the dah contact, I would just not use it. Shame.
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >> Date: Sat, 19 Jun 2010 05:37:18 -0700
>>> >> From: drew...@verizon.net
>>> >> To: elecraft@mailman.qth.net
>>> >> Subject: Re: [Elecraft] K3 Beta Firmware Rev. 4.03: "CW+" mode
>>> >> (Ultra-fastbreak-in; VOX-CW up to 100 WPM)
>>> >>
>>> >>
>>> >> Yes, I noticed this on my bug also. This happens almost entirely on
>>> >> characters that start with a 'dah'. I think this is because the index
>>> >> finger
>>> >> is off the paddle between characters and the initial attack is a
>>> >> little
>>> >> more
>>> >> forceful. Subsequent dahs in the same character sound fine, but that
>>> >> first
>>> >> one has a 'tick' (a spike by the sound of it). No problem at all with
>>> >> the
>>> >> dits.
>>> >>
>>> >> BTW, I don't think this is a matter of bug adjustment; you can get 
>>> >> the
>>> >> same
>>> >> effect by tapping down on a straight key from a slight distance. So 
>>> >> it
>>> >> is a
>>> >> matter of technique. I can avoid it on the bug by keeping my index
>>> >> finger
>>> >> resting against the paddle all the time and avoiding that first hard
>>> >> strike,
>>> >> but can't send as well that way; maybe with practice...
>>> >>
>>> >> 73,
>>> >> Drew
>>> >> AF2Z
>>> >
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